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May 2, 2013

So, in WoT you can't cheat/hack, right?

Wrong.

I ran across this a few days ago and was wondering whether to publish info about it or not.

Basically: Russian modders recently released a nasty modpack with some ridiculous game cheats. I have not tested it, but someone who sent me the link to it did and he says it works.

The modpack contains:

- smart modified autoaim, that can track a target behind obstacles and highlight its contour. Also, it doesn't aim at the center of the vehicle, but at (preprogrammed) vulnerable spots. Oh, and it also calculates the speed of the target and aims in front of it to compensate (pre-aim)
-  automatic fire extinguisher/repair, a script that triggers the repair/extinguish automatically as soon as it happens
- removes any aim circle jerking (contrary to he official version, there is no jerk even when you get rammed)
- counterarty hack that puts a red dot on the spot enemy arty just fired from
- sixth sense mod that replaces the perk (if you don't have it), it shows you not only you are targetted but also who's targetting you
- artymode for tanks and TDs, snipermode for arty (with the artymode you can fire HE shells accross the map with a regular tank)
- tracerhack (visible tracers)
- a mod showing on minimap where trees fell or buildings got destroyed ("ideal for field commanders")
- a mod that removes ALL vegetation in sniper mode
- laser pointer mod

Yes, all that in one.

You can find the mod here: http://warpack.net/ru/index

Oh yea, the site also contains a functional botting program. And not that stupid kind that just runs around.

Now: I am not telling you to use it, I am not telling you it's safe (it's not!) or that it doesn't contain malware or whatever. I won't tell you how to install it either. With something as nasty you can be sure Wargaming will do something eventually.

This post was made to

a) raise awareness that such stuff exists
b) make this mod public, because we all know WG doesn't fight these issues unless they become big

Personally, I hope every cheater gets infected with some nasty virus and that Wargaming bans every last of those fuckers.

But secrecy is not the way to fight this. Remember this page when you see someone counterarty 3 arties sitting on various parts of map in one minute or so...

PS: if you haven't figured this out already: posting this on official forums is NOT a good idea.

180 comments:

  1. PS: if you haven't figured this out already: posting this on official forums is NOT a good idea.

    LOL ! :-)

    ReplyDelete
    Replies
    1. World of tanks cheat engine updated, Download Here!!

      Delete
    2. World of Tanks Hack Tool %100 working Direct Download Click Here

      Delete
    3. All scams to make people think you have a working WoT hack...It probably does, but they want you to hit their links first. Big waste of time. Plus, the links don't work 98% of the time.

      Delete
    4. please send me some email if you can hack that can be downloaded from the link ( yahoo email : xgeorgegeox@yahoo.com )

      Delete
  2. oh i see an incoming shitstorm

    it thought this is the link?
    http://www.tankmod7.tk/

    ReplyDelete
    Replies
    1. From what I heard, this doesn't really work... but I won't try it, no thanks.

      Delete
  3. - artymode for tanks and TDs, snipermode for arty (with the artymode you can fire HE shells accross the map with a regular tank)

    Ahahah i really want to see ISU and SU 152 used as arty with this mod, historical accuracy obtained !!!!

    ReplyDelete
  4. THANKS! NOW I CANT DOWNLOAD ALL THESE PROGRAMS AND USE IT TO RULE THE WORLD!( and get a free trojan btw)

    ReplyDelete
    Replies
    1. Yes, kiddies attempting to omghaxxor getting infected... that would be poetic justice, wouldn't it :)

      Delete
  5. SerB already made a fool of himself and claimed it's nothing and there are no cheats in World of Tanks. Yeah, right...

    ReplyDelete
    Replies
    1. These are all client-side hacks that mess with visuals (that CAN be game-breaking). Server-side hacks (messing with penetration, damage, armor, spotting etc.) are not possible.

      Delete
    2. While these are cheats, all these mods do is display information that's already provided by the server to the client and then display them to the user. There are plenty of more acceptable mods that use that same information.

      Delete
  6. Kudos on the Article SS, I agree, hiding from facts will not tackle the issues!

    Kudos again

    ReplyDelete
  7. I moved to WOT from Any Korean MMO games (point Blank, ragnarok etc.) to avoiding Cheater..

    but i guess we cant avoid any cheater at all..

    ReplyDelete
  8. I do hope a bunch tards use this and get their accounts deleted. Can only be good for the rest of the players.

    And botting have been on the rise steadily the last months. There is almost 1 bot per game these days (at least it looks that way).

    I do hope WG is on top of this and clean out all the bad apples.

    ReplyDelete
    Replies
    1. TFW bots are better than average player.

      Delete
    2. >tfw too many epik maymays in this comments section

      seriously guys, when in Rome, do as the damn Romans do...

      Delete
    3. you gents realise you cant greentext here?... Go back to /v/:D

      Delete
    4. SS, implement greentext feature here plox

      commiesubs does it >ironically,
      you should too :3

      Delete
  9. Some of these should already be worked into the game or modified to fit the game (barring the more OP ones).
    - Counter arty perk that shows grid marker of enemy arty shot
    - Commnader perk that shows who is targeting you?
    - artymode for tanks and TDs, snipermode for arty (with the artymode you can fire HE shells accross the map with a regular tank)
    - a mod showing on minimap where trees fell or buildings got destroyed ("ideal for field commanders")
    - laser pointer (for ones own team)

    ReplyDelete
    Replies
    1. --no. want to have easymode - go play single player with iddqd/idkfa
      /strv

      Delete
    2. Haha, good old days...

      Delete
  10. Wargaming is aware of it, especially as there was some topics related to this "hack" on the Germans and French sections.
    It's not a mod as it doesn't go in /res_mod but it is connected to wot.exe by a .dll as far as i understood.

    It's clear that its users will be banned and that WG will try to find a solution to block it.

    ReplyDelete
  11. you know you can be reported and blocked in various browsers/avp for providing links to an ifected file? if you know its infected, dont post it.

    just saying

    ReplyDelete
    Replies
    1. *shrugs* I'll be retiring soon anyhow

      Delete
    2. sad to hear that, but better to retire in honor than shame.

      Delete
    3. Nooooo! Do not retire. I need you. I read you. I love you!

      Delete
    4. "I'll be retiring soon"

      But WHY?

      Delete
    5. "Please don't go. The drones need you; they look up to you."
      - Sid Meier's Alpha Centauri, exit dialog

      Delete
    6. fuck I miss that game

      Delete
  12. "PS: if you haven't figured this out already: posting this on official forums is NOT a good idea."

    Wrong!!! Anyone who want nocheat in WOT should spread this hacks everywhere - on official forum!!

    Why? Because then WG must do something. Like 83mm shells case. If more players konw this - then faster WG will do something with this.

    ReplyDelete
    Replies
    1. Posting the link may get the poster banned first...

      Delete
    2. well dont display the link. or send a ticket to WG although chance NOT to be cared by WG is bigger

      Delete
  13. brace yourselves, shitstorm is rising!

    ReplyDelete
    Replies
    1. Maybe the Perfect Shit Storm?

      Delete
  14. Frankie,
    a really good Post, but i think you should remove the Link and Post a Youtube Video instead.

    ReplyDelete
    Replies
    1. Why? If the file is infected, people who try it will get a virus (good riddance) and they will also be eventually banned.

      Delete
    2. Because as far as I can tell, you are

      a) Getting trolled
      b) Shittalking the game for flaw that might not even exist
      c) Making yourself look like a huge gullible yet jaded asshat

      Get actual hard evidence. Get a video. Get at the very least some convincing screenshots.

      Going "THEY ARE SAYING THEY HAVE SUPER CHEATS AND CAN DO EVERYTHING AND I GONNA SIT IN CORNER AND SQUEAL" looks pathetic and gets nothing done.

      Delete
    3. Teal, calm down you meganerd. You sound like you're getting your sack in a twist for no good reason.

      Don't like his blog? Don't visit it, nerdlord.

      Stop behaving like a drama queen who's entitled to everything, and realize that there are things that you should be chasing up yourself. SS does not have to "prove" to you anything, stop acting like he has an obligation to do so, king of nerds.

      Delete
    4. unfortunately teal, this cheats DO work and at least 2 e-sport teams are using some of them from what I suspect

      Delete
    5. Anonymous calling a guy making a reasonable point king of nerds and asking him to calm down :facepalm:

      The fuck do you think you are achieving, here? If it's an Epic Medal of Bravery and Justice, you fail hard.

      Delete
  15. Thank you for a great article as always. Hope WG will do something about all theese "players" trying to rule the battlefield.

    BTW: 2 days ago I installed the XVM auto-updater for 8.5 and DAR artillery sight.Played a few games last night just to notice that XVM also installed a ZOOM OUT MOD!!!!!! Have only noticed yesterday evening on Malinovka when trying to zoom out I just saw my kv-5 like a little ant on the battlefield, and me viewing almost 30-40% of the battlefield .......Tried to find which of the mods did this,but in the end I deleted both of them.

    I really liked the new xvm showing the type of tanks next to the icons on minimap, but the shittty zoom mod made me delete all.

    Can I get in trouble for using it, even if I deleted both mods? Please let me know your opinion.

    Thank you.

    ReplyDelete
    Replies
    1. as far i know, that zoom out mod isnt banned. the arty zoom out mod is banned, what allows arty to zoom out more while in arty view. (just as the zoom in mod that allowed tanks in sniper view to zoom in more)

      Delete
    2. I remember an old post saying that any zoom mod is not allowed since it gives the player an advantage (peeking around the corners,etc).

      But since there isn't an OFFICIAL POST from WG that should state which mod is allowed and which one isn't, I don't know what to say anymore.

      I have the same problem with the zoom mod in 8.5 xvm and I keep playing using it,since I don't know how to remove it keeping the other stuff, like stats anm minimap info.If anyone could help I would be gratefull.

      Best regards,
      CSM

      Delete
    3. There's an official post on russian forum about banned mods - zoom mod isn't one of them.
      http://forum.worldoftanks.ru/index.php?/forum-173/announcement-157-%d1%81%d0%bf%d0%b8%d1%81%d0%be%d0%ba-%d0%b7%d0%b0%d0%bf%d1%80%d0%b5%d1%89%d0%b5%d0%bd%d0%bd%d1%8b%d1%85-%d0%bc%d0%be%d0%b4%d0%b8%d1%84%d0%b8%d0%ba%d0%b0%d1%86%d0%b8%d0%b9-%d0%b8%d0%b3%d1%80%d0%be%d0%b2%d0%be%d0%b3%d0%be-%d0%ba%d0%bb%d0%b8%d0%b5%d0%bd/

      Delete
  16. now i can see how i get kiled in wierd ways ... WG must stop saying there is no hacks and do somthing about them!!!

    ReplyDelete
  17. my anti virus removed "cloud 5" ill see if it works i wont keep it promise

    ReplyDelete
  18. SilentStalker, even if you posted this with good intentions I am sure WG will feel like they have to ban you as well.

    ReplyDelete
    Replies
    1. Well, I am banned from EU forums, but there are no grounds to ban me from the game as well.

      Delete
    2. I know your forum account is banned. I was reffering to an in-game ban. They will probably ban you for spreading illegal mods blabla.

      Delete
    3. Well, they have no proofs to ban him in-game since he didn't spred those mods in-game but on his own blog that has no link to the official game.It's Frank's own property.
      If they do it Frank can just sue them and throw them in a big shit-pool.

      Delete
    4. but that's a shitty part of the story.
      We, as players, have to spread such cheats to make them problem big enough that wargaming will HAVE to take care of them.

      WG's policy of banning people who talk about those cheats is ridduiculous, who wants to find this cheats will find them.

      To be honest, there is a simple solution:
      WG should make their own cheats!
      They will be working perfectly, WG will make a shitloads of money on cheaters.
      And after some time WG will ban some accounts used on comupters with cheats installed.
      Why some? To keep more people in worry.

      That way some cheaters will get banned, others will be terrified to use any cheats, not knowing if they are safe or not.

      Delete
    5. I had to read that thrice.
      So let me get this straight.
      You *want* WG to start applying Stalinist terror policies? o_O

      Well, points for originality if nothing else.

      Delete
    6. if police pretends to buy drugs from you to catch you, is it stalinist terror policy?
      I assumed is widely used police technique.

      Wg is already using stalinist methods, I have seen cases when someone got his account hacked and immediately after he realised that he changed his password back - but he was already permabanned, becasue "you sold your account, we know it for certain but we won't tell you how we know it". And you are left with a ban, not having any way to prove you are innocent.


      Using provocation to catch cheaters? With having a 100% proof that said person used cheats, that is stalinist?

      What is a better way to prove someone is using cheat then making this cheat reporting to wg who is using it?
      Most of all this method makes you 100% sure that account you are banning was using cheats which is way better then any other solution.

      Delete
    7. direct copypasta:
      "They will be working perfectly, WG will make a shitloads of money on cheaters.
      And after some time WG will ban some accounts used on comupters with cheats installed.
      Why some? To keep more people in worry.

      That way some cheaters will get banned, others will be terrified to use any cheats, not knowing if they are safe or not."

      This *isn't* how police drug stings work thankyouverymuch; but it *is* damned near a direct copy of Stalin's basic policy during the Great Purge whose main point appears to have been simply terrifying everyone too shitless to threaten his position. What now with bullet in the head/25 years in GULAG replaced with account ban.

      Leaving your failures to understand political history and how it *doesn't* relate to the anecdotal examples you cite, your suggestion has "Legally Suicidal" written all over it anyway.

      Delete
    8. By the by, recommended reading for ya:
      http://en.wikipedia.org/wiki/Entrapment

      Delete
    9. police drug stings works exctly the same if we take into account difference between physical world and electronic one.

      Police offers/buys illegal stuff so they can find out who is buying, but they do not catch everyone at once, since sometimes it is more useful to look where the lead goes.
      Similarly in case of corruption if law enforcement has an option to offer you a bribe the extra effect is you never know if offered bribe isn't a setup.
      Especially internal affairs departments are sometimes using it to test police officers.

      The fact that you can find anecdotal similarity between widely used technique of provocation to obtain evidence of breaking the rules and stalin's terror where no evidence is required to kill someone doesnt mean you are right.

      WG already reserved rights to Stalin like ban you without showing you any evidence. So if they can do taht legally, I am sure they can find a way to make banning you cheats.


      You are really blinded by your self righteousnes. The problem is how to efficiently ban cheaters. Stalin's solutions would be ban people just in case because they may have been cheating.
      What I suggest is just provide people with access to cheats that will work - and prove that you cheat.


      Delete
    10. and i really recommend you to carefully read the link you provided, especially specific cases.

      Entrapment would be if wargaming contacted you and offered to buy a cheat.

      If you will contact with someone hired undercover by WG to provide cheats it's similar to the DPP v Armstrong case http://en.wikipedia.org/wiki/DPP_v_Armstrong for example.

      You should look at it more like with drugs in sport.
      supplying the clinics with marked drugs so they will be later easy detctable if athletes will look for, buy and use drugs is sth completely different then going to said specific athlete and saying "hey, I have drugs, take them".

      In the same way some companies provide pirate versions of their games that are bugged and impossible to finish at some moment late in the game.
      Or when there are torrents provided by movie owner that are constructed in a way to be mixed between parts of original movie but consist of white noise mostly.

      Delete
    11. I have played Lineage II, a superb pvp/pve MMORPG, way better than WoT graphics and pvp gameplay wise.

      At some point I found out about L2Walker a bot program so well done that I was suspecting to be written by NCSoft (Lineage 2 creators).

      That bot had so many options that you could even pvp using it. Every aspect of the game could be automated. As soon as Lineage2 was updated with new content the bot already had options for the new stuff. LOL.

      So you were paying like 10 dollars for Lineage2 monthly and 5 more dollars for that boting program.

      For more than 1 and a half year no one was banned.

      Delete
    12. I find this entire argument kind of ironic... See: WarPack IF IT DOES EXIST - is a COMPLETELY unknown quality and quantity - as in whomever ows and distributes this supposed "cheat mod" - is entirely unknown.

      SO


      Would it not be possible, nee probable that WG is in some way invested in whomever holds distribution rights to "WarPack" or any other pay-to-use "Cheat Mod-pack"

      Because if they WERE, it would cover both ends, AND already have said "Stalinist" system in place - AFAIK - and as far as Google can show me -

      "WarPack"mod ONLY exists in a few anonymous YouTube videos (almost always in russian - several copies of the same footage under different names, etc.) - and the ONLY other place it is EVER mentioned (beyond forums - usually only speculation then even!) - was when WG THEMSELVES made a ban on a high profile player, ONLY to later rescind said ban after said high-profile player supposedly said to WG "I am sorry, I was not aware I was cheating and I will make sure to never do it again" - and like that WG gave him his WOT account back!

      (pardon me if I am not 100% up to speed on names and dates, and other gossip, but even if I knew it would probabluy bew better if I did not say much more anyway) - I heard of WarPack almost 3 years ago, like 2-3 months after I started playing, and since then only 3 different videos showing someone using it (on either the T1 or the Micro-Maus everytime!) and to be quite honest, the videos are choppy to the point of them looking quite hard finished, as I FREQUENTLY watch their "Lazer pointers" and neon tracers going different paths from the cannon/shell as well.

      So while I am not 100% sold on the notion that WarPack in fact exists and is a heavy cheat mod, I DO NOT find it hard to draw conclusions as to its parentage/ownership if in fact it DOES exist!

      Delete
  19. How about, instead of posting on the forums, you send a message to the mods on the forums about this?

    ReplyDelete
    Replies
    1. They know, they did for a while.

      Delete
    2. This WAS done in the german section and I guess PanzerGert contaced Minsk already... so just wait!

      Delete
    3. Actually, Storm said that these cheats are about 1y old already, and were only recently released to the general public. Well, you get what you deserve.
      /strv

      Delete
  20. You can't change any of the calculations they game uses as there done server side. However none of these cheats change any of the code used to calculate the out come they just manipulate the UI to assist you. In effect they are external code to change the internal code on the server. So although you can't actively manipulate the code and thus change accuracy or penetration etc you can change how your computer see's the world and thus change how WASD are used. Some more talented players can do what these mods do with there brain however the rest of us might decide to use an additional device to increase our chances. I prefer not to as I've always thought that a cheat diminishes the game and soon as you resort to it then its time to quit.

    ReplyDelete
    Replies
    1. "Some more talented players can do what these mods do with there brain"

      Some of these modes yes, but I yet still have to find a human that can:
      - a mod showing on minimap where trees fell or buildings got destroyed ("ideal for field commanders")
      - tracerhack (visible tracers)
      - artymode for tanks and TDs, snipermode for arty (with the artymode you can fire HE shells accross the map with a regular tank)
      - sixth sense mod that replaces the perk (if you don't have it), it shows you not only you are targetted but also who's targetting you

      The rest of the mods, well yes, to some extent you can achieve the same results with brain or at least close to those.

      Delete
    2. - no one can fire from autoloaders 1ms after shell is ready (it gives you almost 1 second advantage in emptying 6-rounds magazine)
      - no one can use manual fire extinguisher with 1 ms reaction time.
      - no one can judge where exactly enemy is aiming at you from 200 metres and move his tank so the shell will bounce from hard spot or avoid enemy snipers while driving a scout
      - no one can use su-152 or e-100 as artillery
      - no one can precisely identify all enemy arty shots
      - no one can remember and accurately predict when all enemy tanks will be able to fire again
      - no one can drive around while automatically aim exactly for enemy's weakspot

      it's not hacking the server - but it is cheating.

      Delete
  21. >Guys, stop fucking posting le epic 4chang maymays in the damn FTR blog.
    I came here to laugh at you.

    ReplyDelete
    Replies
    1. Come on guys, it's obnoxious enough as it is. You guys go full autism mode when someone posts a reddit "rage" comic, but don't realise that greentexting elsewhere is just as silly, even if you're doing it "ironically".

      Delete
  22. One word came to my mind, when I read that SS posted the link to the cheat/hack whatever:

    Nuclear proliferation

    Thx SS :(

    ReplyDelete
  23. Btw. what are penalties for using the banned mods? Because - honestly - now we are at the peak of arty grinding, and this mod helps out in this a lot. If the penalty is 3-day ban then it will not scare off anyone.

    ReplyDelete
  24. My friend encountered a hack or cheat that when he was about to shoot while aiming at a tank a huge number one apeared across his monitor and he could see crap. Yes a huge 1... I will provide a screenshot later when I see him around on Teamspeak. It was HILARIOUS...

    ReplyDelete
    Replies
    1. Have had this.
      I think its because of some glitch with the dealt damage hit log of XVM. Not sure why it happens, but sometimes it disappears or puts the numbers on extra huge font size in the middle your screen. So basically its just a bug in mod (very rare one at that, have had it happen only few times).
      But if it happened before he shot maybe its something else (waiting for screen shot).

      Delete
    2. That's actually a sign of a broken XVM config. I once had a giant "13" displayed across my screen after I killed someone, but then I updated XVM.

      Delete
    3. He must've accidentally pressed the screen identification button...

      Delete
  25. i think it's great you raise awareness, but posting the link makes you just as much of an asshole as the modders.

    ReplyDelete
    Replies
    1. Quite the contrary.
      if 100 people use the mod, WG doesn't have to care, they will ban 10 of them.
      if 10 000 people use the mod, WG will have to find a way to stop the mod completely.

      The only way to realistically stop exploits and cheats is not reporting them but abusing them as much as possible.

      Delete
  26. SS, For what it's worth, I think you have taken the right approach to this problem. The devs have shown themselves to be highly reticent when it comes to dealing with issues like this, so making more people aware of this is the only way to tackle it.

    ReplyDelete
  27. One more thing: tracers xmls are coded - no idea how to crack the code. One would have to recompile the worldoftanks.exe in order to make it use a modified tracer file.
    Now here is a catch that you guys may be interested in: this hack is possible to make. But - since it changes the game .exe file directly - it carries a risk of losing your password. Unless you change it every time you log out.
    Also: you can inject your own .dlls into the game, but I have not checked what they are used for in WoT.
    Also: looks like there are various tracer .xmls depending on ammo type.
    Also: you can attempt to decompile the projectilemover.pyc to fiddle a little with tracers - it is one of two files (the others were tracers xmls) that was used for permtracers hack.

    Moral: hacks are - obviously - possible. But apart from the tracers they are of little importance. And do not trust them if you have not done them by yourself or if they alter the game exe file.

    ReplyDelete
  28. I dont get why everyone is going "oh your a so-and-so for posting this" or that somehow the OP is responsible for any coming hackwave. Get over yourselves; your not the grand poobah of internet censorship (China already cornered the market) and as has been pointed out, so long as WG can go "its not prevalent" they wont do anything about it. You need to raise awareness about an issue before anything gets done about it.

    Thanks for a great post, and for what you do for the community.

    ReplyDelete
    Replies
    1. 10/10 post, this is exactly what I was thinking.

      The only way WG will respond to this and actually do something about it is if it becomes a prevalent issue. Otherwise, they're just gonna sit on their lazy asses and continue downing the vodka.

      Delete
  29. "artymode for tanks and TDs, snipermode for arty (with the artymode you can fire HE shells accross the map with a regular tank)"

    LMAO :)

    ReplyDelete
    Replies
    1. platoon of derp KV-2 working as arty :D

      Delete
    2. I wanna point out this is nearly useless because all non-artillery shells have range capped at 720 meters, and very few have the ballistics to be usable in this way, anyway.

      Delete
    3. @Teal No map in WOT is larger than 1 x 1km so the range is quite enough. I see it being really useful with howitzers, I've had situations where I know that opponent is in a bush 500m from me but I can't hit him because he is invisible and my reticle has no reference point, making the shell fly over that bush. With such a mod I could get the right trajectory to hit my invisible opponent. IMO all howitzers should have the arty aiming mode as an option in game or some other variation of it ( flat reticle that sticks to the ground )

      EU server - duboss

      Delete
    4. With a regular tank/td, if you zoom out (zoom out mod is NOT necessary for this), you can often get a silhouette on a tank that won't silhouette in sniper mode.

      This is because the POV rises vertically above the tank as you zoom out, letting you see over obstacles.

      If the reticle will also center on the tank, and if you shoot at that point, you're, in effect, using arty mode. It will let you lob a shell over the intervening obstacle. If you've got a gun with an arc, like a derp, it works a treat.

      It's fun and definitely not a hack. The devs have mentioned this as a feature of the game.

      Delete
    5. I've seen e-100 standing on a slope firing shell almost vertically, that landed 50 metres from it.
      So with using some slopes and arty mode you can soften enemy tanks hiding behind obstacles.

      also you can use it on maps like sand river to shoot above dunes while you are safe from enemy.

      Delete
    6. You can do funny things with some of those low-velocity early-tier guns with a bit of practice; the Medium Mk. II's 6-pounder for example can hit stuff over moderate terrain contours pretty well.

      Delete
    7. and you can do much more things and way easier while using arty mode.
      isnt that the point of cheats?

      it's not always about making possible the impossible.
      It's enough if it makes easy and efficient sth that otherwise is difficult, that others have no access too.

      Delete
  30. I said this time and time again on the official forums, only to be talked back by moronic wargaming "slaves"
    if you take the time and analyze the data stream the client receives, you will find out that everything is there, every tank's position is already known by the client, only not shown until certain supplementary checks are made

    WarGaming made "hacker"'s job easy because the dumb morons left the code unencrypted for so much time during the CBT and OBT - if you had the time and the programming skills, you could find what goes and where
    this is how the 1st mods appeared, then the 1st cheats

    there are many many other cheats/hacks out there for WoT, but people who use them keep quiet and it's understandable
    when I was still playing I saw with my own eyes a map hack that showed everyones position on the minimap, while WG said it's impossible

    nothing is impossible, it only takes time and knowledge

    ReplyDelete
    Replies
    1. Please, show evidence supporting your claims. Show a legit evidence of working "map hack". Video will suffice.

      Delete
    2. Yeah Fairies had boots and you gotta believe me
      I saw it, I saw it with my own two eyes
      Woah right now!

      So I went to the doctor to see what he could give me
      He said Son, son, you've gone too far
      'Cause smokin' and trippin' is all that you do
      Yeah!
      - Black Sabbath, "Fairies Wear Boots"
      ;P

      So, yeah, some evidence to accompany such claims *would* be welcome already on general principle.

      Delete
    3. keep being blind

      I'm not the one who needs to provide evidence, WarGaming has enough info piled up for years now
      but they won't do anything and will keep denying hacking because they would need a major revamp of the server software to "fix" it - not gonna happen

      remember that topic I created last year with a video evidence of someone boting? he's still not banned

      Delete
  31. In my opinion SS did the right thing. It's not like he made the mod or encourages anyone to use it so don't shoot the messenger. Can WG do anything about this atm? Or will they just stick their heads in the sand and ignore it.

    ReplyDelete
  32. For anyone that is bothered by this, I would suggest you post on Overlords blog. The more we complain, the more likely they are to take this seriously. Also probably worth contacting GeneralDirection on US Forum (don't bother with EU Forum - waste of time)

    ReplyDelete
    Replies
    1. I'll be letting them know personally on WG's TS tomorrow.

      Delete
  33. SS, thanks for pointing this out, maybe now something will be done.
    /Lito

    ReplyDelete
  34. So, frankie, you are reporting on something you haven't tried, without showing there's any evidence of it working, like, you know, at least a video of it in action?

    Is this supposed to be legit journalism?

    ReplyDelete
    Replies
    1. Stop being so smart and learn to use Google. Then you will find your evidence on YouTube. I have found it in a minute.

      Delete
    2. Nope, this is supposed to be a personal blog :)

      Delete
    3. If you found it in a minute then it shouldn't be a problem, sharing it here, right?

      Delete
    4. I don't want to spread links for cheats, even if you show great interest in finding them. I don't agree with sharing this link on this blog either. I understand the motive, but it will not work. Most game developers ignore the cheater problem, because it is expensive to fight against them. WG will do the same. Sharing this link here will have only one result, more people will have a link for this cheat, more people will use them and this game will end like all the other cheat infested garbage.

      Thinking that WG will care about it just because it has great publicity is naive. They don't care about other, internal issues either, like fixing bugs and balancing problems. Solving external issues like cheats, mods requires an even greater effort.

      If you manage to convince WG developers to act about this, kudos to you. In many other games, players have tried the same and failed. Even at the moment, you have 5 daily complaints and that's it. You can't even report as many violators, AFK, teamkillers as you like. On the top, teamkiller reports are dismissed automatically because of the perfectly non-working auto-TK system.

      They don't give a damn about teamkillers, they don't care about AFK players and they will not care about cheaters either.

      Delete
    5. See Overlords reply to my comment on his blog. Whether his words translate into action remains to be seen.

      Delete
    6. Listen nerd, you're not making any sense.

      "you are reporting on something you haven't tried" - Yeah, what's he supposed to say, "Hey guys, I've totally tried out this prohibited cheat, it works guys, also WG please don't permaban my in-game account for cheating"?

      "at least a video of it in action" - Stop being so lazy and find it yourself. You're not entitled to have everyone spoonfeed you.

      "Is this supposed to be legit journalism?" - m8, it's a blog, not the New York Times. This is, was, and never will be "journalism".

      Delete
    7. @jediwomble

      If this "modpack" is using dll injection as said above, it is not a mod. It is a trainer. They will not be able to protect the client, just as none of the other games managed it either. The only real protection against cheats at the moment is server-sided data handling.
      This isn't a problem that can be solved in a minute and it would require core changes in the game. It's unlikely that it will happen, whatever they promise. The steps they will take will be just cosmetics and useful announcements like "we are doing something", while doing nothing.

      Delete
    8. Yeah, what's he supposed to say, "Hey guys, I've totally tried out this prohibited cheat, it works guys, also WG please don't permaban my in-game account for cheating"?

      How about "yeah, I opened an alt and tried it in loltraktor and it works" It's that simple.

      "Stop being so lazy and find it yourself. You're not entitled to have everyone spoonfeed you."

      Well then I just call bullshit! Deliver evidence or fuck off. It's that easy. I don't have to go look for easter bunny when I want to prove it doesn't exist.

      "m8, it's a blog, not the New York Times. This is, was, and never will be "journalism"."

      Well excuse ME for expecting a degree of actual professionalism somewhere where it, at least to a degree, was the standard.

      If you wanna go with "We are lying shitheads" then be my guest, but I wouldn't be so proud about it.

      Delete
    9. Nobody stops you from trying it. He doesn't have to post evidence, he has posted the link to the program you idiot. Every retard who doesn't believe what he say CAN CHECK IT BY HIMSELF.

      Delete
    10. @Anonymous

      I think you may be correct. That is why I asked Overlord not to just give us promises, but to actually do something solid quickly. I'm not holding my breath however......

      Delete
    11. Teal, i am not going to spend 100$ to make a video of cheats in use, even using alt acocunt, since knowing WG they will ban my main account for it.

      Look, if it doesn't work, then it's no problem, no one gets hurt except idiots who want to be cheaters and will get trojans for that = profit for everyone.

      But if it works, then all your objections are false.


      Demanding proof is doing exactly what WG is hated for - pretending problem doesnt exist.

      Delete
  35. WG client just has to scan signature of modes when game loads after login and transmit to centralized Anti-Cheat server, in real time.

    if it detects a cheat mod, suspend account.
    simple, effective.

    ReplyDelete
    Replies
    1. Source or info on this? Or should everyone just take your word for it :)

      Delete
    2. useless to check at load
      most cheats/hacks act in the memory, after the software is loaded

      DLL injectors are amateur work since they cause memory leaks and god knows what else (corrupting client files)

      Delete
  36. For those that are interested, one of the Russian testers for the hack is currently having a Q&A session. Ask him anything.

    http://boards.4chan.org/vg/res/34260012#p34267334

    ReplyDelete
    Replies
    1. Apparently I just got banned.
      Okay, then I'll answer all your questions here.
      - Russian tester

      Delete
    2. One question: Whats the easiest way for WG to prevent these cheats from occurring?

      Delete
    3. Tell them to take care of DLL injecting.

      Delete
    4. If you get banned for botting, is it just your account? or the IP too?

      Delete
    5. No one got banned yet, can't really answer that. Russian WG ignores and deletes posts about the modpack, mostly.

      Delete
  37. Also, since I am already bothering with this shit, let's take this apart a bit.

    - smart modified autoaim, that can track a target behind obstacles and highlight its contour. Also, it doesn't aim at the center of the vehicle, but at (preprogrammed) vulnerable spots. Oh, and it also calculates the speed of the target and aims in front of it to compensate (pre-aim)

    I highly doubt this works, because this would require a whole running sub-program to actively do the aiming, and generally would be pretty hard to implement, although not impossible. Not to mention it would take a quite a bit of research to define "weak spots" for each tank, as they usually have multiple, it would depend on angle and cover, and overall it sounds pretty insane to me.

    Even if it DOES work, then it's still a quite minor advantage and skilled player can easily outplay somebody with this, so I don't really care. If bads can't help it, they can use this. I wouldn't give a shit if WG implemented it officially.

    - automatic fire extinguisher/repair, a script that triggers the repair/extinguish automatically as soon as it happens

    This has already been addressed by them, and in one of the following patches, all extinguishers will be automatic (or aren't they already, actually? I don't know). Either way, it's known, and not a huge deal, I always fire my extinguisher after a first two ticks at worst. If this makes babies better at the game, good for them.
    Automatic repair I see no real use for, because often one has to actively decide what they wanna repair, or if repair it at all. Getting my repair kit wasted when I get detracked by a stray shell sounds pretty damn dumb.

    - removes any aim circle jerking (contrary to he official version, there is no jerk even when you get rammed)

    If you use serverside crosshair (every at least a wee bit solid player does), you get the "REAL" way your tank aims. No mod can influence the serverside crosshair, and give you advantage over it. If you make your aiming circle behave differently than the serverside one, you are only hurting yourself. Go ahead, be my guest.

    - counterarty hack that puts a red dot on the spot enemy arty just fired from

    Oh YESSSS, glorious, something that hurts arty and only arty. Christ I love that, I am so glad and I hope each and every artillery player gets that.

    - sixth sense mod that replaces the perk (if you don't have it), it shows you not only you are targetted but also who's targetting you

    This is where I will simply call bullshit. The server has no reason whatsoever to tell you who's aiming at your tank, and I have no reason to believe this works. Even if this works this way for some asinine reason, then making it impossible is matter of changing thirty lines of code on the server and fifteen on the client, and would get fixed the very next patch.


    (post split due to limit)

    ReplyDelete
    Replies
    1. i disagree with you.
      -smart modified autoaim
      It may be hard to do (however client knows the armor thickness, so it's not so hard to do) but if it works it is not so innocent as you claim it is.
      I don't know a skilled player who can drive at full speed on bumpy road and at the same time aim for weakspot at decent distance.

      -removed jerking
      server side crosshair is not an issue here (and it has only half the delay client side crosshair has). It's not about what your reticle does, but all the view. Try aiming when someone bumps into your tank or going on the uneven terrain in sniper mode.

      -counterarty hack
      being an arty hater is not required but often connected to being a troll as I see.
      If you like games when your arty is killed in first 2 minutes and enemy arty then shells you and you lose 3:15, be my guest

      -sixth sense
      I'm not sure what this is supposed to be.
      however I've seen a lot of videos with tank models modified in a way that red line was extrending from their barrles so you see red line aiming at you whenever SPOTTED tank is aiming at you.
      That's more then enough.

      Delete
    2. Lol @ Teal. You just honestly don't have a clue :D And still you try to sound pro. That's so transparent. Just stfu and go away.

      You ever saw aimbots for CS in old times? They were quite complex and advanced. If you can tell a bot to aim for the head then why not for a known weak spot?

      Your apart taking fails on line 1. LOL

      Delete
  38. - artymode for tanks and TDs, snipermode for arty (with the artymode you can fire HE shells accross the map with a regular tank)

    Entirely possible, highly useless. Non-artillery guns have fixed range of 720 meters. TDmode artillery is so inaccurate it has very little difference between shooting with sniper scope and without it.

    - tracerhack (visible tracers)

    Doable, they already once fixed it, but just last patch I made my gun shoot ambulance cars instead of tracers, so I could imagine somebody fiddles with this.
    This seems to be the most probably possible and most severe "hack" on this lousy list, but I still don't see it as that massive advantage, as tracers are still pretty well visible, and if somebody is so bad that they need help with it, then they can be my guest, I won't mind being handicapped in such silly way.

    - a mod showing on minimap where trees fell or buildings got destroyed ("ideal for field commanders")

    Technically doable, probably requires a running program outside of the client. I don't see it as a big deal. In pubs, the movement is almost always predictable, and artillery already can look around for it. Whoever was in solid level Clanwars already knows "DON'T KNOCK THE TREES DOWN FOR NO REASON" moments. Just do that if hackers don't let you sleep.

    - a mod that removes ALL vegetation in sniper mode

    I have removed my vegetation ages ago and it's as easy as REMOVING THE VEGETATION FILES, or at least used to be, not long ago. Since you can see the markers and point your crosshair at the enemy, lighting them up through the bush, it's again not a big deal. Minor advantage. Sucker's refuge. Bring it.

    - laser pointer mod

    This has been floating around s actual ingame file mod, and they have addressed they will make it impossible. It's fairly handy, but a good player with a bit of spatial awareness will always watch the silhouettes of enemies nearby and can tell which are probably aiming at him and which are not. Not a big deal, will be fixed it already hasn't been.




    -------------------------------

    Bottom line, all this junk is minor shenanigans nobody a bit vested into the game really cares about, as it barely matters when it comes to bread breaking.

    You should play Planetside 2 where somebody teleports all over the room, drops mines everywhere, and blows you up. That's hacks that *matter*. Crying out loud about this stuff is sad and miserable.

    ReplyDelete
    Replies
    1. Autoaim? Is this minor too?

      Delete
    2. Definitely, because you are still limited by the inaccuracy of the gun which is serverside and can't be altered, so even this "autoaim" will miss.

      And while an excellently coded autoaim might give advantage at times (which I still have no reason to believe to actually exist), it won't beat a good player because, as I explained, there's way too many variables to take into account when lining up a good shot, and limiting yourself to autoaiming would leave you disadvantaged.

      Autoaim is a problem in games like Counterstrike where the weapons are hitscan (hit instantly) and it's very easy to determine at where to shoot at, while you can negate the cone of fire as it's cleintside. WoT is a completely different case.

      Delete
    3. Russian tester reporting in.

      > I highly doubt this works
      But it does. Perfectly. I love the speed predicting myself.
      > This is where I will simply call bullshit. The server has no reason whatsoever to tell you who's aiming at your tank
      Oh it does. But only for those who are already lit. Can't do anything about those who stay hidden, aside of colored tracers and red dots (they're not restricted to arty only). You can detect people that way.
      > Technically doable, probably requires a running program outside of the client.
      Yes. The entire thing is based on an outside program. It shows all things that were broken as a flash on the minimap. Pretty handy for telling who goes where at the beginning of the match or during the endgame when you're trying to find the last one remaining.

      And yes, those hacks barely matter at all. They do anything a skilled player can themselves, that's about it.

      Delete
    4. You saw tracers? I saw. Diference that these are very big with color, basicaly you can locate tank by tracers now, im not talking about arts. You can take tanks without spoting with this mod, id huge diference in game tracers and in this mod. They are visable very good even if you not in sniper mode or aiming, they are visable perfectly in arty mode on tank. Now counter arty can take your all arts in easy mode, and tanks too.

      Delete
    5. ..so how does the whole autoaim thingy know which tank exactly the "target" is, anyway?

      Delete
    6. Just like regular autoaim. Rightclick the enemy, enjoy. The auto-aim will take care of everything after that, just don't forget to press the "fire" button.

      Delete
    7. derp.
      -.-;
      Somehow managed to overlook the bit about it modifying the existing autoaim.

      Delete
    8. i can see quite a lot of use for arty mode on td's like su-152 or JP E-100 for Clan Wars. Especially that it was already shwon that shells shot vertically will eventually fall down.

      sniper mode for arty would be less useful but still aiming at enemy with a line of sight would be sometimes more effective then standard arty mode.


      -tracerhack
      how bad you have to be, not to be able to use to your advantage big fat tracer with big red circle in a place from which enemy tank shoot?

      -removed vegetation
      and again you don't see the diffference?
      try to compare shooting through the bushes and without bushes to speeding target - so you cant highliht the target, you need to place your aim in front of it - with a lot of obstacles between you and targets.

      -laser pointer
      good player watching the silhoutess can roughly predict if they aim at him.
      bad player using the mode will see who exactly and where exactly aims at him.
      again - it is a gamebreaking advantage.

      I really, really suggest you to play WoT competitevly and face opponents that use hacks, and then tell "it made no difference"

      Delete
  39. Is it just me or most of these ''hacks'' (except for laser pointer, tracehack and auto aim hack) should be included as new features? That would be fun and cut a little bit the boring bullshit it is now.

    ReplyDelete
    Replies
    1. yeah i dont want to use brain while playing... WG implement them for me :)

      Delete
  40. not enough skill ggram?

    ReplyDelete
  41. This is not hacks, its manipulation with UI (game client). Old players remember mods with tracers? SO basicaly is the same, who played know this.
    What im need only arty mode on tanks and tracers +marking location, rest i dont care and you have BIG advantage vs other players.

    ReplyDelete
  42. Wot hast a serious botting problem.. WG doesnt care about it, because the most of them have premium tanks and accounts...

    u can make more xp/hour by using a bot!

    ReplyDelete
  43. It doesn't work for me =(

    ReplyDelete
    Replies
    1. He didn't place it here for it to work... Go back to the cave you crawled out from!
      /Lito

      Delete
    2. I'm guessing we reached our beta-tester limit. We limited it to 1500 players.
      There's still time till May 4, when the beta ends. Stay tuned.

      Delete
  44. I really wish there was a legal way of disable the swinging (especially annoying when you stop on top of a crest) its probably the worst thing about the introduction of physics to the game

    ReplyDelete
  45. I believe its been said by the developers you can't hack the important game code which you can't you can however modify the UI and this is what is happening here people are using external programs to modify the ui to help in game. I don't see any of them help enough to be worth the bother a good player can negate them. At the end of day all the important game changing shit is held server side.

    ReplyDelete
  46. Hope WG fix this stuff because I'd hate to be playing against people using this modpack...

    ReplyDelete
  47. People who install this in true doesnt need to play the game anymore. With luck they will release a script to hit battle after each game too : - )

    This is so massively advantageous to the players using it that even Wargaming in a year or so will ban it, maybe.

    ReplyDelete
  48. You still can't do the most useful hacks such as locate enemies as yet not spotted (except by tracers, which only say where the enemy was, not where they are now) or modify your health or armour values, or tell the server you hit when you missed.

    The 6th sense replacement I guess only works for enemies the client knows about, so nothing a player can't do by just "looking around".

    ReplyDelete
  49. The anti-artillery thing is not something you want to have in game. It distracts from the game. A PRO player will know where artillery and TD's hangout a majority of the time and with 1-2 tanks you can sweep the area and KO the artillery to have to use a mod to tell you something you should already know is sad. It also is unfair to the artillery players. Who do work hard to place themselves in a place where they can support their team best. A Platoon of good artillery players is as good as a Platoon of ELC players.

    NEMO.

    ReplyDelete
  50. - artymode for tanks and TDs, snipermode for arty (with the artymode you can fire HE shells accross the map with a regular tank)

    I had looking for this for a half year. And now when I found it here, I hesitate to install it...

    ReplyDelete
  51. There is great debate about how a good player can use these mods to their advantage only a little? I find dozens of times where all of those on the list would had helped me stay alive a minute or two and kill a few more. Counter arty IS NOT SO FUCKING EASY. To memorize with pinpoint accuracy say 5 arty shots in one screen then counter them 1 after another? Hell yes you can do it with 100% success if they stay still. I hell cannot! And I'm just tad random guy with 60% WR overall with over 10+ T10 on garage.

    A great player can use these cheats to great extent, ever tried to aim for that front sprocket of a tank while on the move 40 kmh while watching over the terrain you drive? It ain't easy I tell you that much. If someone actively aims to it you can decide the spot you shoot without looking where it aims... Alas aiming dead center to maximize your penetrations. Driving around looking around and aiming all the time is not easy job.

    I hope there be many 60% + here and they can tell you it ain't as easy as you subpar player make it be. It is hard fucking work. There is reason I play without any modifications except for skin mods for my belowed tanks. I fucking hate every fucking help you can get in WoT, even if minor advantage it is freaking advantage no matter how you look.

    Cheers mates. Hope you learn to play and see how much it actually does help using cheats to make your thinking easier. Even current XVM map mod is cheating because memory can fail, but map cheat cannot!

    ReplyDelete
  52. I was just had a game where our own batchat arty killed all four enemy arty, there was still 13 minutes on the clock. Then the raging started, as well as the obvious gameplay problems it's turning the community into a paranoid mass of flamers already and this info has only been out in the open a few hours, it's only going to get worse....

    ReplyDelete
  53. Going offtopic: can anyone suggest a mod which shows wrecks (and only wrecks) on minimap? I can't find any. And that shouldn't be considered cheating, they are visible for everyone and they are not going anywhere.

    ReplyDelete
  54. "- artymode for tanks and TDs, snipermode for arty (with the artymode you can fire HE shells accross the map with a regular tank)"

    I want this, and ONLY this, and it should be implemented. SPG will sill have the advantage of hitting stuff behind cover, Tank Destroyers could actually do and be what they are meant for, sniping and long distances, and heavy tanks could also snipe but the main reason to have one would still be close combat.


    Also, I'm not the guy who download and execute this kind of traps, so I will not install it, but if someone tells me how to get this mod only, that would be nice. Thanks.

    ReplyDelete
  55. Its bad, so lets put a functional link to download - GJ

    ReplyDelete
  56. Only Cheat I use...and considered legal is the Hitbox skin mod...
    That does help destroying enmies faster...especially if your a lower tier tank vs. a higher one...

    ReplyDelete
  57. "Oh, and it also calculates the speed of the target and aims in front of it to compensate (pre-aim)"

    It is simply not possible to do this effectively due to the way the rangefinder works, which is precisely why so many people can't hit moving targets.

    ReplyDelete
  58. By the way: "artymode for tanks and TDs, snipermode for arty" mod IS LEGAL, you can find it in mod section of RU forum. You can't fire across the map as tank though because max shell flying distance is 720m for tanks (10000 arty, ~320 for autocannons).

    ReplyDelete
  59. Oddly enough ...just Google World of tanks Cheats...and you'll find loads of Sites Boasting all kinds of Cheats from Adding Gold,Adding Xp,credits and gameplay invincibility.. Some sites as recent as This month...

    Not sure how legit they work or are they just spam ware traps.....

    But if they do work...I'd feel cheated from spending a lot buying premium tanks and Gold....WG should investigate this...if ignored, then everyone will stop buying gold and just cheat.

    ReplyDelete
    Replies
    1. ^^ Those don't work and are just scam.

      Delete
    2. Some work, but you have t download something you DO NOT WANT or sign up for visa mastercard or complete a survey that wants you to buy something...

      Delete
  60. tried just now and working perfect

    ReplyDelete
  61. ank Destroyers could actually do and be what they are meant for, sniping and long distances,

    ReplyDelete
  62. I was wondering what happened to my skill because i so often was ammoracked in the last weeks.. seems i have my answer and this mod is already spread through a lot players.

    Let's see how WG will react when their net-code is encoded and open-source (and shows which information the client REALLY gets)... this is just the beginning.

    ReplyDelete
  63. Shut down the SEA server. I bet that's where these cheats originate where those stinking corrupt monkeys always try to find some unfair advantage so that they could say they are so "pro". They even found a way to legitimize bullying ordinary players in SEA server in the guise of "trying to popularize TCs". No "cheats" are banned in SEA server. That server just smells of corruption and WoT as a fair competitive and enjoyable game is turning into rubbish.

    ReplyDelete
  64. "Please note, the full version vawpak (after betatest), will require the presence of a premium account WoT!"

    it's a legal cheat, lol

    ReplyDelete
  65. LoL it asks you for your premium account's login/pass. This is a scam guys it doesn't work. WarPack.net is a scam xD!

    ReplyDelete
  66. I am a developer of Warpack, and I can say this is not a scam, fashion work. It makes no sense to discuss the ethics of their use. We do not force anyone to use them. The requirement for premium account is just an artificial limitation of the number wanting to use it.

    ReplyDelete
  67. To All Facebook Game Lovers Download this Awesome Criminal Case Cheats Hack For Free and No Survey Needed!
    Click Below Link to Download!
    Criminal Case Cheats

    ReplyDelete
  68. A google search of 'Warpack' current release brings up a list of viruses a mile long from five different sites (Symantec, Eset, among others)

    It's just a front end to get into your system.

    ReplyDelete
  69. What ever it's it's working deadly well... no trojan or anuthing like that on original file, only hacked files are full of it.

    You can use a FV TD as an arty and make damage on tanks out of your wiev limit (with auto aim) as long they are spotted by teamates. You can hit almost 100% moving tanks with T92 etc...

    This cheat or lookalike mods are spreading around really fast, you have clans on the CW maps using this cheat massivly... because one cheater in random is not such a big deal but 8 or 10 cheaters in a CW team...

    Let's hope that 8.8 will fix that, but i'm afraid WG guys will never have the balls to ban all those cheaters...

    it's a f**** disgrace !!!

    ReplyDelete
  70. WG pays you gold for any cheats hacks or mods that are illegal for proof they need battle report copy and the hack used and the website it can be obtained from and then they will pay you 6mths subscription 30k gold and 10mill credits for each violator so it makes sense to report as ticket and to get them banned whilst you earn free gold for the privilege.

    ReplyDelete
  71. I complaint directly to WoT about warpack.
    And what did I get for my problems, Wot warned me off and threaten to ban me from WoT forum for good measure.

    There talk online WoT, that all the top main clans are requiring their members to use warpack. Also include using it during clan wars. Well the cheaters never stop?

    Lastly WoT is Russian design game. Warpack is also a Russian design cheat mod. One has to wonder if there any connection here.

    ReplyDelete
  72. Hey !
    How can anybody repair your tank in 0,1 sec without cheat ?
    It happend !

    ReplyDelete
  73. counterarty hack that puts a red dot on the spot enemy arty just fired from

    Just faced that shit...Me and the ally arty couldn't aim the arty that was there..everytime we were aiming near him the server icon went red and the shot were going at least 1 block away...

    ReplyDelete
  74. Not sure but i think there maybe a long veiw hack out there now........to many games im getting hit by ghosts..ie i cant see them but they can see me miles past where they should be able too.and yes full veiw 400mt and binocs and still i cant see them ....and no they dont havnt a spotter close coz i am a spotter and i usaly get there first.

    ReplyDelete
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    ReplyDelete
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