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Jan 28, 2013

28.1.2013


- Q: "Is there any comprehensible explanation for why there is will be no hightier premium arty in the game?" A: "Unfortunately, our understanding of "comprehensible" is different than yours, as far as I can see." The answer is "no".
- Type 58: there is no difference in the hitbox size of various engine models
- the camo factor of a firing tank is changed at the moment of the shot, not the shell impact
- SerB considers it okay that the Chinese competition (max experience, we have it the same) can be influenced by gold shell clan platoons
- China won't have a "dead end" tier 5 scout vehicle (such as Chaffee, T-50-2, VK2801). In fact, all those scout branches ending with tier 5 will be prolonged so they don't end at low tiers
- a player reported a bug where vehicles run around with broken tracks, SerB says there is no such bug
- "Deadeye" perk doesn't affect the chance of the engine catching of fire directly, only indirectly
- SerB notes that the Chinese tier 10 WZ-111 was one of the cases where the tank had a model done, was introduced to the test server and was tested, but in the end not implemented

SS: there might be Part 2 today

10 comments:

  1. quote: "a player reported a bug where vehicles run around with broken tracks, SerB says there is no such bug"
    serb is either drunk, stupid or trolling, this issue has been reported even on the EU server

    ReplyDelete
    Replies
    1. I've also seen this twice once on a e50m and a kv5

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    2. He didn't deny it straight away actually, he only listed other reasons for this phenomenon. I'll double check the answer.

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    3. I believe the incident is caused when a tank is de-tracked on both sides and the momentum carries the tank forward.

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    4. Actually the phenomen is relevant to server not gathering the track fixed check while it gets the operational to move... Hard to explain, but relates to how server sends multiple commands for single event and even if the non-important fails it doesn't bother to recheck unless it is needed again. Visual effects are visual, no need to double check... like undead tanks... because the tank's alive/death status is not updated again unless it is needed to check. So as long as that tank stays visual there is no recheck.

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    5. I've seen this happen with tanks on 2 separate occasions on the WOT SEA server. Both happened on heavy tanks.

      Delete
  2. SerB considers it okay that the Chinese competition (max experience, we have it the same) can be influenced by gold shell clan platoons

    I dont understand what that means, could you clarify, especially the part in parentheses?

    Thx

    ReplyDelete
    Replies
    1. It means that platoons equipped with gold ammo have bigger chance of scoring very high XP values.

      Delete
  3. just had a round where a object 704 was running around with his right track broken xD pretty creepy lol

    ReplyDelete

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