- when fuel tank module HP drops to zero, they caught automatically on fire (SS: some player mentioned a case where they were "destroyed", yet nothing happened)
- the only thing that influences the drowning countdown is the height of the hull ("if I recall correctly") (SS: in other words, hermetically sealed tanks have no advantage when going into water)
A few things Overlord mentioned in his latest post:
- Overlord states that it's not clear what should be done to improve the quality of average gamers
- significant 8.6 general arty rebalance confirmed
- tier 9 and 10 profitability won't improve
- Overlord and other community people do realize the failure of EU Q&A in mind, Overlord stated:
"True that, people are not equal - they have different (cultural, family, etc) backgrounds and abilities so they can't be treated equally - that's why you shouldn't bash on Serb's style of communication for instance. Adding to that, we, as a developers (speaking only for devs here), have extremely limited resources in terms of communication. Yup, English, ofc can be covered - that wouldn't be a problem, but probably no more. And smth is usually better than anything. So, generally speaking, language treatment could be slightly different, e.g. basic set of languages would get standard support while English-speaking resources could provide smth more."and
"Blunt RU->EN translation would probably do for starter, it wouldn't be a professional way of doing things. I admit there are issues with the current workflow. I'm still hoping for improvements that should follow after our San Francisco meeting back in March. There should be place for direct dev-player-dev communication."- historical battles should contain PVE elements
- CW's are planned to be revamped to "involve more players" (SS: on RU server there is a talk of Clanwars being changed so huge clans and alliances are not dominating anymore)
If you feel like it, leave Overlord your feedback on 8.5, but please, be polite... thanks :)
