- the first game SerB ever played was "Skeet shooting" from 1974 on BESM-6
- eventually, shells will be able to penetrate a whole tank and damage targets behind it
- Prokhorovka in game doesn't have to resemble the real Prokhorovka: "There are many Prokhorovkas in the world"
- SerB doesn't care about the "In development" portal section
- SerB spends one hour or two per day on forums
- SerB answering, whether he saw the War Thunder tanks: "We've seen it. I'll see, what will exactly be in the game. And when."
- historical battles won't come anytime soon
- SerB on War Thunder: "We - unlike competition - actually heavily prefer cybersport, that's already a done decision. And 'historical battle mode' like the competition has - with MiG 15 over Stalingrad - doesn't make us happy in particular. To do this right is very difficult."
- SerB on War Thunder realism: "The same damage system (as in WT) on tanks - so that a tank will be detracked and won't move for another half an hour? And if you get hit in the gun - that's it, you won't shoot until it is fixed on the base? No, we don't need such a mess. Very few people want it that way in fact - see how few players play the "realistic battles" in War Thunder."
- SerB does drink tea and does smoke
- it's possible British arty will have HESH shells
- various nations don't have to have similiar light tank branches
- US full light tank line will most likely happen, Soviets don't have enough vehicles for a full line yet
- there is no plan to allow light tanks to be taken as "free slots" in Clanwars (SS: as in each team would have a few extra slots exclusively for light tank scouts)
- SerB expects that in 0.8.6 the scouts will remain roughly the same, arty will have more hard time hitting them, so their number might rise
- Q: "Is this your reaction to the fact that Gamebox is countersuing World of Tanks?" (SS: the Chinese company that made the WoT copy)
A: "No comment :)"
- not all the maps that were developed made it to the game, some didn't pass the tests
- according to SerB, the map rotation works okay
- the minor arty name changes (Object 212 to Object 212A) are apparently for historical reasons
- in 0.8.6, arty shell trajectory will remain the same despite arty velocity nerfs
- it's possible, but not yet sure, that arty might be the top tank of the team
- there will be new soundtrack implemented into the game, but not many tracks
- British artillery is practically ready
- Sexton I was delayed because the devs need to implement and balance the tier 10 arties first
- T71 model fix (SS: currently, T71 is not historical, it's a mashup of two various projects) doesn't have a priority atm
- special effects such as rain and snow will eventually come
- press-accounts can choose which map they want to play, they can also disable maps from rotation
- various times of the day during battles will be implemented (SS: dusk, dawn, noon etc...), but they won't be tied to real time
- there most likely won't be more maps for new players (tier 1-2), it would be too complicated for newbies
- arty shell velocity was nerfed, because the devs feel it's too easy to shoot moving and maneuvering targets
- the idea to reduce terrain passability when the tracks are damaged was never considered
any information about common test start date ?
ReplyDeleteShould have been today, at least that's what the internal Wargaming memo said. I guess some last second issues occured.
DeleteTODAY -_-
DeleteI guess it will start next year if we're talking about WG here.
DeleteReportedly 16:00 RU time.
DeleteIn moscow its already 18:35 and in kyiv 17:35.
DeleteI doubt we see it today. :p
It's already past 18:30 Moscow Time, 2 hours and 30 minutes late..
Deletewhat umean by 16:00 Ru time, i think it already pass
DeleteTomorrow...
DeleteRussian clocks are always late... :DDDD
DeleteHopefully they won't wait for next Thursday... tnx for answers.
DeleteHave you tried running the Launcher of test client?
DeleteLast time mine started update 5 hours before the announcement, after a random try. I can't tell you now what's going now, I'm not writing from my PC.
Give it a try!
I tried the 0.8.5 test client, it doesn't connect to the update server.
DeleteAnonymousMay 30, 2013, 4:30:00 PM
DeleteHahahahaha gave me a good laugh xD
http://worldoftanks.eu/news/7532-public-test-update-86/
DeleteIt's up :)
Medjed EU
Yuhuu. It's here!
Deletecan't see the picture :|
ReplyDeleteFixed
Delete>press-accounts can choose which map they want to play, they can also disable maps from rotation
ReplyDeleteall this lies and deceptions in the past years...
And this is only the top of the iceberg.
Deleteit was never said it CANT be done.
DeleteI guess the reason why we dont have it and press accountsdo, is because there are maybe 100 press accounts, and there are 200000 players.
i want a prees-acount
Deletei am bored of playing shit maps again and again, and the ones u like i play them once a month...
na they clearly lied, just look at all the posts where they said a map selector is in development and maybe we can disable 1-3 not liked maps...
Deletenow they say full map selector is already in game and that for ages.
yes map selector for REGULAR players, there was no information about press acc up to now...
Deletebtw where does it say its in there for ages?
Press accounts are there since Beta. Also, they not only can select whatevery they want, they also have all tanks that are in game (regular+prems+special gift tanks) on elite and all crews with 9 skills. Oh and they have unlimited gold and credit supply.
DeleteI wouldn't play on a press account.
DeleteMaybe only to test unavailable tanks such as PzIV Hydro, KV-220, BT-SV and other.
But no, I don't want to play on a account where I can't progress and everything is free.
Chinese countersueing? Really? I hope you will be providing detailed and timely info of this show :) ...
ReplyDeleteThat's hardly a joke, considering that it's the chinese court that decides and a foreign company may end up losing no matter what. But this is hardly unique to China, just consider how US treats foreigners. Non-US citizens may be jailed indeffinitly or killed as mere possible suspects, no trials or proof needed.
Deletefuck you wargaming hahaha
Deleteplease die anonymous that is above me. please
DeleteThe shell velocity nerf was a bad move, it just makes it more random (stationary target might be able to partially dodge the shell in the time it takes for it to get there). What they *should* have done is increase dispersion while traversing the gun...
ReplyDelete-Platypusbill
Hmm, how can you dodge a shell which doesn't have a tracer? :)
DeleteHe means that, with such low velocity, the targeted tank could move away from it's stationary position in time the sheel reaches that point.
Delete"You think that's air you're breathing now?"
Deleteorzel286_eu
"Such low velocity"? The nerf of speed for SPG shells was supposed to be about 10-15%, which - for example - on Hummel shooting at distance of ~995 m means travel time changed from 2.26 s to 2.66 s. Tank at 18 km/h (remember we're talking about stationary vehicles - or ones that has been stationary just a second ago) will travel 2 m in this time.
DeleteStill not much room for dodging, if you ask me. ;)
I thought that today was the test server
ReplyDeleteAnd what would be the possible candidate for tier 10 Brit arty? I was thinking of something like a Conqueror GC (if smth like that ever existed?)
ReplyDeleteYurra
AFAIK, it was planned at one time to be the FV4005 183 mm Gun Tank Stage 1, although this may have changed.
DeleteFV4004 and FV4005 is TD (with something like 15 degrees elevation) and there is no way that it will be arty in game.
DeleteLook here --> http://ftr-wot.blogspot.ca/2013/02/1822013.html
Delete"- there most likely won't be more maps for new players (tier 1-2), it would be too complicated for newbies". That's bullshit. Complete, utter, total, bullshit. They just can't be arsed to make and add in the extra maps.
ReplyDelete-Varon
"- arty shell velocity was nerfed, because the devs feel it's too easy to shoot moving and maneuvering targets"
ReplyDeleteMake the shell velocity random.
ex: if now the maximum shell velocity is 500m/s, then give it a random 25% increase/decrease in velocity. This could really take away the ability to shoot moving targets.
Yes i don't care about arty, and yep i hate arty. It's no fun when I'm driving at full speed and arty one-shots me.
why not the same for tanks? isn't it annoying to get one-shotted by JPz E-100s from 300+m while moving at full speed in ur T-50-2?
Deletesee the logic behind ur request? there is none. If u get hit by arty at full speed, then u have a very good arty player as enemy, that's all. if an arty player is good, then he should be able to play good, and not like every noob that isn't able to pre-aim because.
Its called you let the aim box shrink to min. Well ahead of the target. Straight line idiot drivers. Then you time it. Fire. Hit target.
DeleteOr you could have the aim box at max size and randomly hit your target.
I have done it both ways.
NEMO.
l2p no skill 300 WN7 Rating HERO xD :D :D :D: D:D:D: ::D: :D
Delete"Yes i don't care about arty, and yep i hate arty. It's no fun when I'm driving at full speed and arty one-shots me."
DeleteSo... don't drive in a straight line? *sigh* How hard is it for you people to learn how to make arty miss? I can make arty miss me with a JPE100, so don't give fucking excuses.
If arty misses your JpzE100 then the arty player sucks
DeleteHitting a target without LOS with parabolic path is many orders of magnitude harder than hitting with LOS. If you can do the first, second shot should NEVER fail
DeleteSS, can you give link to that SerB photo in higher resolution?
ReplyDeleteGoogle is your friend:
Deletehttp://pics.livejournal.com/crykitten2/pic/000gh9c8.jpg
Only reason you trash War Thunder is because you're a lazy defeated asshat.
ReplyDeleteGo back to War Thunder you noob.
Delete"Only reason you trash War Thunder is because you're a lazy defeated asshat."
DeleteWho is thrashing on WT?
"Go back to War Thunder you noob."
Yeah, really civilized. Calling a person "noob" for playing a different game.
>- there will be more Soviet tanks implemented in general (SS: possibly one medium and one more heavy branch at least)
ReplyDeleteI just hope they'll make the second medium line before 2014 but it seems unlikely at this point...
Please FTR staff, ask developers about the configuration of the crews in the upcoming new soviet heavy line.
DeleteI follow the principle of always using the same crew on whatever tank I use, this to get the maximum value for the xp I spend on my crew acquireing skills and perks.
Because of this my crew advances fast in skills and perks but the number of tanks I can play is very limited.
With a new soviet heavy line there is renewed chance for me to play more tanks.
-there most likely won't be more maps for new players (tier 1-2), it would be too complicated for newbies
ReplyDeleteWhat? Why did i buy winter and desert camo for my PzII??? DAMMIT i want to play on other maps too! First 100% crews for noobs, "more maps are too complicated mimimimi" WG you are going bankcrupt if 2 in 100 noobs quit the game becuase the maps are too compicated!
retards
/rant off
Would you kindly learn how to write properly? Maybe, MAYBE then people MIGHT actually try to read whatever it is that you are uttering
Delete"- according to SerB, the map rotation works okay"
ReplyDeleteBS. Last night I got the "Province" map for the 1st time in last 6 months.
That means you didn't play low tier for 6 months...
Delete/Lito
Province is only Tier 1-2
Deleteand Tier 3
DeleteSeriously? Had no idea about that one. Any other maps who are tier-restricted?
ReplyDeletebtw I got it with Tier III tank.
Deletemalinovka, himels, mines and province are tier 1-3
DeleteYeah, but only province is limited to max tier 3. The others you can encounter in tier 10 no problem.
DeleteOMG i swear i had to rub my eyes when i saw that pic, thought it was Lenin himself LMFAO!!! SerB looks like Lenin!!
ReplyDeleteReincarnation?
DeleteHe looks nothing like Lenin.
DeleteActually he looks like Bukharin
DeleteI wonder if there's a connection...
Delete- arty shell velocity was nerfed, because the devs feel it's too easy to shoot moving and maneuvering targets.
ReplyDeleteAbout FUCKING TIME!! not once i had my t-50-2 blasted at full speed while zigzaggin all over the map, leaving me with a stone face and arty laughing at me.
Wont change a thing, people will just learn to pre-aim further due to the longer flight time. Noobs will always be noobs will always be smashed will always whine ...
Deletedid they say anything anywhere about fixing prohorovka-encounter cap? it's still way too fast for encounter...
ReplyDelete"- special effects such as rain and snow will eventually come"
ReplyDeletemore shit to turn off :/
And do we have to comply to everyone running the game on a potato? At least you'll have the option of turning it off. Don't complain that things get added, you sound like the crybabies that complain about every little thing.
DeleteDo you guys also get en error message when trying to open WOT- common test? i get Warning. Failed to connect to update service.For details, see log file.
ReplyDelete8.6 TEST IS LIVE!!! HOLY 5GIGS!!!!
ReplyDeleteLucky me i have fast speed. If i had a shitty connection, paired with this 5gb+few hours worth of download my chances of getting in the server would have been 0.1%.
ReplyDeleteI wouldn't dismiss the possibility that War Thunder army update will bring forward bases that let you repair damaged parts of your tanks. I highly doubt they'll make your drive 5kms to the base. WT has had major economy problems but gameplay has been fun. Also realism mode gives much better rewards than arcade for the trouble.
ReplyDeleteNot to mention that Gaijin most likely won't be fixated on tracked combat vehicles, so there will be ARVs, armoured cars, AA-vehicles, all that jazz.
Goblin_5
Hi
ReplyDeleteJust asking
if a unlocked arty gets moved to a higher tier, the moved one and the replacement vehicle will be unlocked right?
exemple: T8 gets moved to T10, both will be unlock
the Pz.Sfl. IVb will be unlocked if i unlock the grille?
I guess it will be on a parallel branch (so no), but can't tell it now. If I update my test client I will be able to tell you.
DeleteChecked: Originally researched: Bison, Wespe, SturmPz II, Grille, Hummel, GW Panther, GW Tiger
DeleteAutomatically unlocked on test server: G. Pz. MK. VI, Pz. Sfl. IV b. GW Tiger (P)
Thanks for the info
DeleteSloped armor got a massive buff this patch, guess which tanks feature this heavily? IS6 is now basically god-mode, as even though I'm not the best player, I just got 8 kills and steel wall taking 8491 potential damage to boot. IS7 bouncing and eating shots like mad. IS3 bouncing all T8 and below shells head on and laughing.
ReplyDeleteAnd, arty is being matched up similar to tiers, getting top tier in many cases, and one-shotting tanks at will, while splash is killing tanks 2 tiers below them. I tried my arty out and it's more accurate than before. GG Wargaming, you guys fucking suck.
Sorry, no.
DeleteHmm, off-topic:
ReplyDeleteAm I asking too much if there could be anyone to give me some screen-shots of the 8.6 techtrees?
And maybe some details of the new arties?
I can't get home for a few days so I can't download the TS...
This comment has been removed by the author.
DeleteGermany: P.Pz. MK VI (e) -> Wespe & Bison
DeleteWespe -> Pz.Sfl. IVb -> Grille -> Hummel -> GW Panther - GW Tiger (p) -> GW Tiger (H) -> GW Typ E
Bison -> SturmPz II (also researchable from Marder II) -> Grille -> Hummel
Changes: Grille and Hummel top engines nerfed: Grille: 150 hp, Hummel 300 (!!!) hp
MK VI arty uses Wespe stock gun
GW Tiger P: ~75 t, top engine 600 hp, 17 cm K72 and 21 cm Mörser
USSR: SU-18 -> SU-26 -> SU-5 -> SU-122A -> SU-8 -> SU-14-1 -> SU-14-2 -> 212A -> Objekt 261
alt line: KV-2 -> S-51 -> SU-14-2
SU-122A uses 152 mm howitzer as top gun, 10t, 170 hp
both SU-14-1 & SU-14-2 use 700 hp engines (45-50 & 65t)
203 mm B-4 gun stays on S-51 and both SU-14s
FRA: Renault BS -> Lorraine 39 L AM -> AMX 105 AM -> AMX 13 105 AM -> AMX 13 F3 -> Lorraine 155 50 -> Lorraine 155 51 -> BC 155 55 -> BC 155 58
alt line: AMX 12t -> AMX 13 F3 -> Lorraine 155 50
BC 155 55: 47t, 810 hp engine, both BC arty use 155 mm howitzers
95 mm pen (HE), 1250 dmg, 5,5 sec aimtime, ~0,69 m acc
USA: T57 GMC -> M7 Priest HMC -> M37 HMC -> M41 -> M44 -> M12 -> M40/43 -> M53/55 -> T92
alt: Chaffee -> M41
from M41: 155 mm howitzers up to M40/43
203 mm howitzers available from M40/43
30-35 tons with 500-600 hp engines from M44
approx. costs:
II: 3 000 - 4 000 credits
III: 1 150 xp - 1 450 xp, ~50 000 credits
IV: 3 100 xp - 3 600 xp, ~150 000 credits
V: 12 000 xp - 15 000 xp, ~400 000 credits
VI: 29 000 xp - 33 000 xp, ~ 900 000 - 950 000 credits
VII: ~60 000 xp, ~ 1 400 000 credits
VIII: 90 000 xp - 130 000 xp, 2 500 000 - 2 700 000 credits
IX: 180 000 xp - 220 000 xp, ~3 700 000 credits
X: 270 000 xp - 280 000 xp, ~6 100 000 credits
Really thx for info.
DeleteNow I know what happened to the german line since.they got 2 tier 3 and 2 tier 4 arties.
thx :)
"T71 model fix (SS: currently, T71 is not historical, it's a mashup of two various projects) doesn't have a priority atm"
ReplyDeleteThank God! Now just fix the ELC AMX please. :)
Haha, wow. Just realized I read that wrong. Well, darn...
DeleteFinally WOT gonna get some sort of competition with WT Tanks. I wonder how all this X vs. X will turn out.
ReplyDeleteSTOP POSTING PICS OF THIS LIKE SHIT LOOKING BASTARD
ReplyDelete"see how few players play the "realistic battles" in War Thunder." "
ReplyDeleteLol, even the arcade battles in War Thunder are 20 times more realistic than World of Warplanes, and infinitely more enjoyable. I've played both and I love War Thunder while despising World of Warplanes. (I've been playing WoT since the closed beta and still do).
-
World of Warplanes is a game that adds nothing to the flight genre that the competition does not do at least 2 times better.
My hopes are up for World of Warplanes.