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Jan 31, 2013

31.1.2013


- tier 10 light tanks? "I am really not sure" (SS: apparently there was another leak from somewhere saying those might come eventually)
- WG doesn't plan to make a singleplayer game (SS: connected to the question what is WG going to do with the new console game US studio it bought)
- apparently, the Leopard's gun L7A3 might be even more accurate and have faster aiming than the one of the E-50M (SS: 0.28 mentioned)
- there is no en-masse amnesty planned for banned accounts, each case is handled individually
- no special matchmaking for platoons is planned (SS: for example for the cases where one team recieves one platoon of 3xHT8, another 2xMT6) to make them more balanced
- HE shells have no limit on module criticals damaged per shot, this only concerns crewmembers (SS: HE shell can never kill more than half of the crew with one shot, the borderline case being 3 of 5)
- SS: this is a bit indirect answer but from what I understood, there are no light tanks candidates for now for tier 10
- WG doesn't support the P2W attitude despite the fact that the Chinese (SEA) server sort of inclines to it
- T-34/100 has not yet been introduced as a premium vehicle, because there is the possibility of it being introduced as a regular vehicle
- SerB writes that the "late model" E-75 (designated "F") having a rear transmission is a hoax and that there are no existing graphic materials suggesting there was any such things, Doyle also agrees there was no such thing
- holes in tanks after they are hit have no effect on the armor (SS: eg if you hit a place where another shell has previously penetrated, it doesn't count as 0 armor area)
- both US and RU servers have roughly the same amount of people mass-using gold shells
- disabling one map from the random map pool? "Let's say we won't do it for now"
- the system where you can "forgive" teamdamage (SS: the teamdamager doesn't get "ban points" if you forgive him) is not going to be implemented
- tanks in game do not act as a arty splash barrier (SS: if a MS-1 stands hidden behind the Maus, an arty shell falls next to the Maus so that the Maus stands between it and the MS-1, if the splash is big enough to reach the MS-1, it will get damaged despite the fact it is covered)
- it's possible the British crews will get additional names in their name and surname pool in the future ("when it's done it's done")
- T-62A was introduced as the Object 165 without the smoothbore gun instead of the paper project Object 142 because 1) some T-62A's were actually built (around 100 pieces) and 2) Object 142 is practically the same as one of the T-54 versions that already is in the branch, it's possible (but not guaranteed) that the Object 142 will appear as a separate vehicle
- SerB doesn't see any suitable tanks for German premium T8 med tank
- smoke shells and generators are difficult to implement technically, they will come in distant future
- no plans to introduce earning gold in random battles
- Province will be remade "if needed"
- AMX AC 48 mantlet thickness is 150mm
- SerB is exping up the British medium branch, he's at the Cromwell now
- according to SerB, WoT works on Windows 8 just fine

8 comments:

  1. "smoke shells and generators are difficult to implement technically, they will come in distant future"

    They always use this excuse, "technically difficult". Seriously, don't they have any great programmers/coders to do the job? Or maybe WG are only filled with modellers? Makes sense when all we see are new tanks in every updates, not more features. Lame

    Though it's good news that it will come eventually. Hopefully not too long..

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    Replies
    1. I just hope there will be some sort of vote on that, because having a battlefield filled filled with even MORE smoke and other shit flying around doesn't sound like fun to me. And I am not even speaking of trolls who will abuse this horribly

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    2. The problem is not one of 'talent' - programming this is straightforward. The problem is that it could potentially stress current gen PCs too much to render properly. Also, if it was more than just cosmetic (ie. an integral part of the gameplay), it would need to be handled server-side - to prevent cheats - which would take up additional server resources.

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  2. actually I have one problem with windows 8:
    while being ingame and then pressing windowsbutton+tab will end in massive shit. Cant open any window, task manager can be opened, but will stay hidden behind a black wall, so the only thing to fix this is a restart.
    alt+tab works fine

    ReplyDelete
    Replies
    1. that sounds like a graphics card driver thing, even if they are upto date that doesn't make them bug free.. i mean why else would you need updates? hehe

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  3. "the Chinese (SEA) server"

    Just want to point out that SEA and Chinese are 2 different servers. SEA is a normal server like EU or NA. SEA serves Australia-Philippines-Singapore-Thailand-etc region. Chinese server is private, not listed in the WoT portal.

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  4. according to me WoT works fine on windows 8 to ;)

    ReplyDelete
  5. tanks in game do not act as a arty splash barrier (SS: if a MS-1 stands hidden behind the Maus, an arty shell falls next to the Maus so that the Maus stands between it and the MS-1, if the splash is big enough to reach the MS-1, it will get damaged despite the fact it is covered)

    Does it work for destroyed tanks too?

    ReplyDelete

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