- WoWp had the popular 1024*768 resolution removed, it will however stay in WoT
- game balance (tank winrates) is analysed after every patch
- the fate of GW Panther (whether it will move or not) will be announced later
- no alternative medium tank branches will come in near patches
- trophy (captured) tanks will come in very far future
- Q: "Storm, in the recent ASAP videos you appear every time wearing the same sweater. Does it have anything to do with the gold shells for credits introduction?" A: "Definitely! 'We need more gold'(c) Our sales are not enough to buy a second sweater..."
- Storm states that the issue with Nvidia cards is not yet solved
- Leopard 1's shell ejector mechanism does not influence its camo factor
- T28 Prototype ingame was based on this sketch:
No other pictures or drawings exist, it was made from scratch by Wargaming. (SS: There however exists a wooden model - it was discovered apparently after the T28 Prototype was introduced into the game.)
- there will be no free tanks in 0.8.6 (eg. if you have a tier 8 artillery, it will get moved to tier 10, but you will not get its new T8 replacement also). Its replacement however will be unlocked.
- Storm states there were no Löwe changes and calls a player saying Löwe was ninjanerfed a liar
- SerB and Storm on Löwe ninjanerf player claims: "If there was a poll 500 years ago about the shape of the Earth, the winning answer would be that it's flat" and "Many say there are UFO's, but have no proof, just like you don't."
- the total amount of experience needed to level up a tier 10 arty from tier 1 will be roughly the same as it currently costs to level up a tier 8 arty
- destroyable bushes (as an equivalent to trees that can be brought down) are not planned
- in time, small destructable objects (fences, shacks etc.) will allow AP and APCR shells to pass thru them
- according to Storm, Maus is unpopular because it's slow
- some "people with very high reputation" claim GW Elefant (new German arty) is a Wargaming fake. WG will "tell everything later"
- the minimum thickness for spaced armor plates to be implemented into WoT is 10mm, thinner armor plates won't be modelled
- apparently Storm is aware that the T-44 turret is unhistorical (wrong designation), doesn't consider it important ("what a horror...")
- British second TD branch will not come this year, nor will any other British TD vehicles be introduced
- according to devs, ammorack explosions of 7,92mm - 12,7mm shells are okay
- according to devs, there is no need to buff IS-7
- TD experience gain might be rebalanced (for them to get more XP from battles), "no comment so far"
- apparently the T-50-2 will not be removed from the game
- King Tiger maximum speed won't be buffed
- SS: now, this is something I don't understand fully, but apparently, there is a new CW mechanism/event in the making with provinces controlled by NPC's (sorry, no idea what this means)
- point limit change for various tier companies is not planned
- Hellcat won't recieve a 105mm howitzer ("We don't consider it necessery") (SS: but the 105mm Hellcat designated T88 is still planned for WoT)
- for now, new perks are not planned, but the whole perk mechanism will be reviewed, new ones might come eventually
- there might be a special "Sorry" quick command implemented
- special (in-battle) help for stuck tanks will not be implemented, as after the physics introduction such cases have become very rare
- devs won't implement a stat reset after 100-300 battles
- generally Storm considers the calling for old maps (pre-rework) to be brought back a nostalgia, people are lazy to learn new things
- there is no coefficient, that would award credits for damage done based on what shell was used
- new Nvidia drivers still have the bug, where the game says "Not enough experience" and crashes, when you open a techtree branch, the devs are trying to solve it
Tips
Please take your time and read the blog rules
Apr 14, 2013
Brainstorming tanks: Mega Churchill
SS: I already wrote on this topic earlier, but not on the possible implementation, still interesting
After looking at this British heavy tank project, I could only call it a Super Churchill. However, since a Black Prince got the Super Churchill name first, and this tank is even more super, the only name it is worthy of is Mega Churchill (aside from Super-Duper Churchill, to show off how silly it is).
The most interesting thing about this tank is the quad engine location. Even if your engine does get knocked out, you only lose a quarter of your engine power, and only an eighth once your crew repairs it. This is good, since at a mere 8.7 hp/ton (about the same as an elited Churchill I), this thing isn't going anywhere very quickly, especially at the projected 32 kph.
The Mega Churchill was designed with 110 mm of front and 75 mm of side armour. This is only slightly more than the Churchill I (nobody shoots at hulls anymore, right?). The 75 mm guns (for the purpose of this article, I'm going to assume that it's supposed to be a 75 mm) exist on the Churchill I as well. The hull gun, however, is straight off the Alecto.
This tank appears to be a better Churchill I, and, since the British already have a tier 5 premium Churchill, is probably tier 6 material. While neither of those guns is particularly amazing at that tier, preferential matchmaking, and in the future, multi-turretedness, might make this thing worthwhile. Maybe those 20 mm AA guns will even be activated, to spray steel at those pesky lights and mediums that are going to be running circles around you.
However, until multi-turrets are implemented, it can have another role: a British premium TD! Disable that turret, and it's a bigger, (much) fatter, Alecto. With a bit of a boost to the gun, the Mega Churchill Gun Carrier could very well fill a tier 5 TD role.
Edit: apparently the 65 mm did exist. It was called the 8-pounder AT, but wasn't that much better than the 6-pounder, and the project was discontinued. That makes a Gun Carrier role that much more likely, since otherwise it would just be a fatter Churchill III. -EE
After looking at this British heavy tank project, I could only call it a Super Churchill. However, since a Black Prince got the Super Churchill name first, and this tank is even more super, the only name it is worthy of is Mega Churchill (aside from Super-Duper Churchill, to show off how silly it is).
The most interesting thing about this tank is the quad engine location. Even if your engine does get knocked out, you only lose a quarter of your engine power, and only an eighth once your crew repairs it. This is good, since at a mere 8.7 hp/ton (about the same as an elited Churchill I), this thing isn't going anywhere very quickly, especially at the projected 32 kph.
This tank appears to be a better Churchill I, and, since the British already have a tier 5 premium Churchill, is probably tier 6 material. While neither of those guns is particularly amazing at that tier, preferential matchmaking, and in the future, multi-turretedness, might make this thing worthwhile. Maybe those 20 mm AA guns will even be activated, to spray steel at those pesky lights and mediums that are going to be running circles around you.
However, until multi-turrets are implemented, it can have another role: a British premium TD! Disable that turret, and it's a bigger, (much) fatter, Alecto. With a bit of a boost to the gun, the Mega Churchill Gun Carrier could very well fill a tier 5 TD role.
Edit: apparently the 65 mm did exist. It was called the 8-pounder AT, but wasn't that much better than the 6-pounder, and the project was discontinued. That makes a Gun Carrier role that much more likely, since otherwise it would just be a fatter Churchill III. -EE
Revised American Tank Destroyer Branch
Author: Priory_of_Sion
Warning: Long Read Inbound containing My Speculation and Hopes of the Future of America's TDs in WoT.
In my article "Fake American Vehicles" I pointed out some discrepancies between WoT and History that should be fixed. The article included the T25/2, T28 Prototype, T28, and the T110E4. Here I will show you guys my version of the American TD Branch which has 3 full lines of vehicles.
Warning: Long Read Inbound containing My Speculation and Hopes of the Future of America's TDs in WoT.
In my article "Fake American Vehicles" I pointed out some discrepancies between WoT and History that should be fixed. The article included the T25/2, T28 Prototype, T28, and the T110E4. Here I will show you guys my version of the American TD Branch which has 3 full lines of vehicles.
At tier 2 there will be two new vehicles: the M2 AT and the T13.
The M2 AT was one of the first tank destroyers developed in America. It was a modified M2A1 Light Tank with new open turret housing a 47 mm automatic cannon firing 5 rounds. The 47 mm was an improvement over the 37 mm Browning that you can find on the Cunningham and the T2 MT. Penetration was quite poor and the project was cancelled in 1937.
The T13 was developed as a light tank but lacked a turret. It was to be a little over 3.25 tons and was a tiny vehicle in general. The top speed is 56 km/h and armor was to be fairly tough. The guns on the T13 are lacking. Two 20 mm autocannons and the .50 cal were proposed. The T13 was cancelled in April of 1942. I would like to think the T13 would drop the .50 cal and have a 37 mm gun squeezed into it.
The T18 will stay as is.
At tier 3 we have two more new vehicles, the T41 and the T42.
The T41 was practically a proposed improved T18 with sloped armor. A mock up was produced in early 1942 but the production on the M8 GMC halted any further development. In WoT you could guess the T41 will get a better gun such as the 57 mm M1.
The T42 is the M18's grandfather. In late 1941 development of the T42 began as a GMC version of the T9(which became the M22 Locust). By the end of its development it evolved into a vehicle with Christie suspension and a new hull. The gun was to be the 37 mm but I would like to have something more for the T42, it would be nice to see the 37 mm w/ the Little John Adapter as the T42's top gun with ~90-100 mm of penetration. IRL it was unable to mount a 57 mm gun and the T49 project was started in Jan. 1942 due to that.
The T82 should stay the same.
At tier 4 we will see one new vehicle, the T56.
The T56 is the brother of the T57 we know as the American tier 2 arty. However both the T56 and T57 were designed as tank destroyers IRL. The T56 was based on the M3A3 Stuart chassis and had a rear mounted 76 mm gun(3 inch M7) with a rather thick gun shield. A pilot was completed in Nov. 1942 and tested at Aberdeen. It wasn't a great vehicle(neither was the T57) and both projects were cancelled. I would like to see the M1A1 to be the top gun on the T56 in WoT.
I would like to make some changes to the M8A1. The top turret is based off the M18's turret but there is no evidence saying it was ever mounted. I would propose the T50 turret be used. The T50 was a project to make a TD version of the M3 Stuart, the turret should fit fine on the M8A1. No real changes in performance should occur.
The T40 should remain the same, you could rename it the M9.
At tier 5 we will have 1 new tank, the T53E1, which is the most uncomfortable vehicle made in America. The 2nd pilot of the T53E1 should be the preferred version for implementation.
The T53 was a rushed project to mount the 90 mm M1 AA gun(M3 90 mm) onto the Sherman as a dual AA and AT weapon system. The first vehicle just had the gun mounted on the back on the M4 chassis with little modification. The T53E1 was slightly improved and featured a 360 degree turret/gun shield. The 90 mm was mounted in the rear and had terrible gun depression(the first pilot had none, and the 2nd pilot had -4 degrees of depression). The T53E1 failed to gain support as either a TD or as an AA weapon and was cancelled in 1943. The T53E1 was also very large and should be one of the tallest vehicles in WoT. The T53E1 will only compete at tier 5 due to the 90 mm gun being one of the best weapons of that tier, otherwise it would suck.
The M10 Wolverine is fine but the T49 has one historical issue: the turret progression needs to be switched. Simple fix for the T49. The closed turret couldn't mount a 76 mm gun but the open top(T67) could.
At tier 6 we will have something on par with the Dicker Max as a new tier 6, the T4. The T4 was a proposed TD that valued firepower over other stats. The T4 was based on a lengthened Stuart chassis and was armed with a 105 mm gun(T5E1). The T4 never got off the drawing board thanks to the M18 being favored by the Tank Destroyer Command.
The M18 and M36 should receive some minor changes. The top speed for the M18 w/ the stock turret should be about ~80 km/h and should be as much as a buff as the IS-7 speed buff is a buff. The M36 should be able to mount the GAA engine which will improve its mobility.
At tier 7 we will see 2 new vehicles, one I've mentioned before, the T78, and the new AT-3.
The T78, as I mentioned before, was a 90 mm GMC based on the T24(M24 Chaffee prototype) chassis combined with the M36 turret. This little project only lasted a month between July and Aug. in 1943. I am sorry for a lack of pictures for the T78 but there are none that I can find. As a tier 7 vehicle we can expect the T78 to mount a more powerful 90 mm such as the T15E2 that is the top gun on the T25/2 or the T54 90 mm gun that is a shorter and more compact weapon but has the same ballistics as the T15E2 and would fit better within the M36 turret.
The AT-3 was a postwar concept from 1952 and it is similar to the UE 57. It was to weigh a mere 16 tons and was to mount the 105 mm T140 gun(T54E1 top gun w/out the autoloader). It was a tiny vehicle with little armor and should have some of the best camo values of any vehicle. There are also two sets of tracks on the AT-3 that separates the vehicle in two.
I have already mentioned in by other article about renaming the T25 the T23 AT.
Now to tier 8. We will have 1 completely new vehicle, the TS-31 and two revised vehicles, the T25E1 #13 and the T28 Prototype.
The TS-31 was a concept from the 3rd Question Mark Conference in 1954. It was a casemate design with the M58 120 mm gun. The TS-31 was selected for further development which led to the T110 series of vehicles. In WoT the TS-31 should be a fairly solid vehicle being mobile, having a good gun, and has OK armor(it has a huge cupola weak spot on the right side of the superstructure) .
The T25E1 #13 is a heavily modified T25 medium tank(T23 chassis + prototype T26 turret). The T25E1 #13 was a test bed for various equipment including rangefinders after the war up until 1947. A proposed modification that will make the T25E1 #13 a tier 8 is a new T29-ish turret with the T5E1 gun. The T5E1 is already the top gun for the T32 and the T25E1 should have better mobility and better soft stats such as RoF, dispersion, aim time, comfort, etc.
The T28 Prototype will have a complete overhaul. I am fairly convinced that a model of a T28 Prototype has surfaced and is pictured below. This model is much more concrete than the T28 Prototype we have in game which is based off a napkin conceptual drawing. This model has nearly as much gun traverse as the T28 Prototype while being contained inside the casemate. The same guns should be used as well as similar armor values. Other stats can be played around with to find balance.
Tier 9 will see one new vehicle, the T110E1. The T30 and T95 should remain in their current state. The T95 could be renamed the T28/T95.
The T110E1 was a slight modification from the original T110(which is practically the TS-31). The T110E1 was to fit within the Berne Tunnel better than the original and had the cupola moved to the center. Top gun should be the M58 120 mm gun. The T110E1 should play similarly to the Foch.
Now we an finally get to tier 10. Here we will have two new vehicles, the TS-5 and the H2. I also plan to change the T110E3.
The TS-5 comes from the same conference as the TS-31. It was a shorter vehicle and seems to have ties to the T28/T95. I do not know the exact armor values but they should be very high. In WoT the TS-5 should at least have the same amount of frontal armor as the T28/T95. Side and rear armor should be about the same as the T110E3. Speed should be around 25 km/h(ballpark estimate, would be more if anything). The gun was planned to be a very large 105 mm smooth bore but the TS-5 has enough space to mount the 155mm T7E2 gun, another gun choice is a 175 mm gun that was proposed on the H3 project but that would be a major stretch I have to admit the TS-5 might be the most unrealistic vehicle I have proposed here, but it is still an improvement over the T110E4 we have currently.
The H2 was actually a heavy tank but it would be similar to the T30 in play-style and WG can call it a tank destroyer if they want to anyways. It was proposed along with the H1 and H2 in the first Question Mark Conference. The H1 and H2 were practically the same vehicle but the H2 was planned with a T7 155 mm. In WoT this will be the T7E2 155 mm. The H1 could be represented by having the 120 mm as stock. The H2's hull armor is at a negative slope and should be slightly better than the M103 hull. The turret has very thick armor and should allow for somewhere in between -7 and -8 degrees of depression. It should be a good replacement for the T110E4 bringing a good combination of firepower, mobility, and turret armor.
This pic shows the H1(120 mm armed vehicle), the H2 is the same but has a 155 mm gun.
The T110E3 will have to be rebalanced due to it and the TS-5 for being so similar if the T110E3 isn't changed. The T110E3's armor will be cut back on the superstructure and only the mantlet and the nose on the hull will remain tough. The T110E3 will gain a lot of mobility with its loss of armor. The M58 120 mm should be the stock weapon with possibly the best DPM(8-9 rpm w/ 400 damage?) in WoT and -10 degrees of depression. The T7E2 155 mm should remain an option but has only slightly better DPM than right now and retains the -8 degrees of depression. The main change is that the T110E3 goes from being a heavily armored turtle to a DPM machine. Some other stats might need to be changed as well. Most of these changes(-armor and +120 mm and mobility) are also historical.
So what will all of this look like when it is presented in a tech tree? Well here you go. This might not be the final edition but it is fairly close.
Any Questions, Reactions, Input, Suggestions, Criticism is welcome.
Sources:
Stuart: History of the American Light Tank vol 1
Sheridan: History of the American Light Tank vol 2
Sherman: History of the American Medium Tank
Pershing: History of the Medium Tank T20 Series
Firepower: History of the American Heavy Tank
all by H. P. Hunnicutt
M18 Hellcat Tank Destroyer 1943-1997 by Steven Zaloga
I am finally done!!
Apr 13, 2013
13.4.2013
- the 8.6 Batchat 155 arty confirmed to be T9
- the 8.6 German arty shown in the ASAP video is "GW Elefant", most likely T9, according to SerB it was "developed for a 210mm gun" (SS: a complete fake then, another made up vehicle)
- WZ-120 frontal upper armor angle is the same as the one of T-54. 112 and 113 have better angle. On 120 and 121 photos it can be seen- 60 degrees
- the new Soviet 8.6 arty is - as suspected previously - a SU-14-2 prototype. It however will not carry a proposed 305mm gun, nor will it be faster and less armored than the regular SU-14
- Japanese superheavy tanks did not have armor with effective slopes, they were made to be protected from nearby shell explosions of (up to) 406mm, the "40-roadwheel superheavy" was an O-I development, made by the Navy as a coastal defense vehicle. This vehicle blueprints exist in a private archive Wargaming is trying to buy for 2 years already - when it is bought, it will be published
- damaged fuel tanks on a WoT tank have no effect on anything, but completely destroyed fuel tanks cause a fire
- captured (German) KV-1 will have a different gun than the current KV-1, the captured T-34 will most likely have much better viewrange than the Soviet one (SS: it had a Panzer IV commander's copula mounted in by the Germans)
- apparently in 8.6 the S-51 will keep its 203mm gun
- there will be changes to premium accounts (for the benefit of the player), but what kind of changes, the devs won't tell for now
Also edited the 8.6 arty article for additional info
- the 8.6 German arty shown in the ASAP video is "GW Elefant", most likely T9, according to SerB it was "developed for a 210mm gun" (SS: a complete fake then, another made up vehicle)
- WZ-120 frontal upper armor angle is the same as the one of T-54. 112 and 113 have better angle. On 120 and 121 photos it can be seen- 60 degrees
- the new Soviet 8.6 arty is - as suspected previously - a SU-14-2 prototype. It however will not carry a proposed 305mm gun, nor will it be faster and less armored than the regular SU-14
- Japanese superheavy tanks did not have armor with effective slopes, they were made to be protected from nearby shell explosions of (up to) 406mm, the "40-roadwheel superheavy" was an O-I development, made by the Navy as a coastal defense vehicle. This vehicle blueprints exist in a private archive Wargaming is trying to buy for 2 years already - when it is bought, it will be published
- damaged fuel tanks on a WoT tank have no effect on anything, but completely destroyed fuel tanks cause a fire
- captured (German) KV-1 will have a different gun than the current KV-1, the captured T-34 will most likely have much better viewrange than the Soviet one (SS: it had a Panzer IV commander's copula mounted in by the Germans)
- apparently in 8.6 the S-51 will keep its 203mm gun
- there will be changes to premium accounts (for the benefit of the player), but what kind of changes, the devs won't tell for now
Also edited the 8.6 arty article for additional info
Extending the WOT german tech tree - Porsche Tank Destroyers
By Zarax
Disclaimer:
This is a purely speculative article that takes into account WOT german tech tree and uses historical tanks to speculate possible new tank additions.
While trying to keep the articles faithful to history some room for inaccuracy is allowed within these rules:
1) No tank or tank part will be 100% made up, at least a mention about tank role and vague specs are needed
2) Components not planned for the tank are allowed, provided it wouldn't create grotesque inaccuracies like putting a gun that would obviously cripple a tank under its weight
3) This will be limited to WWII plans, anything post war risks to be too arbitrary to properly balance
No serious expectation of anything listed to appear in WOT as described is applied, but as we're discussing about implementing history into an arcade game some items will be controversial.
This is unavoidable as WOT tech tree rules need a tank to be better than the previous one and ergonomics are not exactly cared about, meaning that most designs are over-performing their real counterparts.
Although Porsche is best known for the Ferdinand and the Maus, he worked on a plethora of lesser known designs, although most of them never left the paper stage.
Starting from 1943 and as the war material situation worsened he focused on lighter designs, some of which were tank destroyers.
By using the best sources at our disposal we're now able to attempt to reconstruct a Porsche TD line.
Beware, some designs are quite exotic but all of them are based on "Panzer Tracts 6-3", "Panzer Tracts 20-1", "Panzer Tracts 20-2" or "Special Panzer Variants".
Due to a lack of early designs, this tree will start from tier V, in my mind branching from either the Hetzer or the Panzer 38 Neuer Art:
Tier V: Porsche Typ 245/2
Based on the Porsche Typ 245 light tank design, this light assault gun was meant to double up as recon tank and use belt-fed weapons, eliminating the need for a loader.
Designed to be fairly well armored (60mm sloped frontal armor), it was planned to be fast with a 250HP air-cooled Porsche engine, which pushed its 15 tons at a top speed of 58 kilometers per hour, granting a pretty good 16HP/ton.
At around 1.5 meters of height and being shorter than the Hetzer, it was pretty short and hard to detect, making it a potentially great ambush tank.
Its planned armament was a 55mm Rheinmetall M112 autocannon with a traverse of 5° on each side, coupled with a light MG in the cupola.
We could estimate as upgrades that the tank could receive a Porsche Typ 100 engine variant, and keep relatively light armament.
I initially thought about 55mm Gerat 58 but it would look ridicolous on the tank, as well as its early relative 5cm Flak 41.
Considering larger guns, the 75mm L/48 would look quite big on the tank already, so it's likely we'll have to be limited to howitzers and short guns.
An autoloading variant of the 5cm L/60 cannon could be used with a 5 round drum, although lackluster penetration would not improve the situation by much.
105mm L/28 would match the tank pretty well, but it will likely mean giving up most traverse.
Stretching up a bit more, one could consider the 8cm PAW 600, which would give slightly better HE damage than a 75mm gun, however gold ammo is limited to 140ishmm HEAT penetration.
Alternatively, the 30mm MK103 or an autoloading 37mm with the uranium rounds could be considered, but this is borderline with history.
All in all, an excellent "flanking TD" useful for hunting scout tanks and protecting artillery but not exactly a pleasant grind.
Tier VI: Porsche Schwerer Kleiner Panzer
Sometimes confused with the E-25, this 1944 design was the ultimate "light" tank destroyer by Porsche.
Roughly the same size as its tier VI predecessor, it was designed to sport 120mm frontal armor, 4 man crew and a semi-automatic (mentioned as "belt-fed", likely an auto-loader) cannon plus a 30mm MK 103/108 in the small turret above.
A 500HP V-12 engine was supposed to push its 27 tons of weight to a top speed of 57 kilometers per hour, which at around 18HP/ton would have made the vehicle quite agile, although it's likely the weight was under estimated.
Weapon-wise, Spielberger states that the 105mm L/28 was originally planned, but later to be replaced with a semi-automatic 10.5cm cannon of higher performance.
In this case, one could assume we'd end up with a similar armament as the WOT Jagdpanther, although given the better chassis specs gun would inferior in performance, with in my opinion a final choice between a drum loaded version of the howitzer and the 88mm L/71 or 105mm L/47 if the 10H64 is not picked.
Engine-wise, we could maybe expect the same choice as Ferdinand or a bit lower in HP as the initial mobility is already quite good, with the possibility of the historical engine being the top one.
Tier VIII: Ferdinand
As the tank is already in WOT and no tier changes are expected, only minor adjustments are foreseen.
WOT already upgrades this tank above historical plans so not much could be said.
If one wanted to improve slightly historical accuracy an 88mm L/100 or 105mm L/68 could be used instead of the 128mm L/55 as they would be more plausible as upgrade but still fictional.
Tier IX: VK 70.01 (P)
The biggest historical stretch of this tree, but necessary to find a proper design for the tier, this was supposed to be Porsche proposal for the Lowe tank, dated 11 may 1942.
Coinciding with the "Schwerer Lowe" specifications, it was a 90 ton tank design, with 120mm front armor, 80-100mm side and armed with a 15cm L/40 (likely E-100s L/38) cannon.
2 Porsche engines of unknown power were supposed to push the tank at 30 kilometers per hour.
Now, for the speculative part:
A chassis length of over 7.7m is given, making it likely rear turreted, something that is to be expected by a Porsche design.
A width of around 3.8m is given, touching slightly above 4m with what is expected to be side skirts, or possibly with tracks mounted.
This would give it a pretty familiar look, one that WG took for tier X:
The image above is of course NOT historical and it's merely speculation on how the Schwerer Lowe turret would look with a chassis similar in size to the Porsche design, in this case the Sturmpanzer Bar.
Disclaimer:
This is a purely speculative article that takes into account WOT german tech tree and uses historical tanks to speculate possible new tank additions.
While trying to keep the articles faithful to history some room for inaccuracy is allowed within these rules:
1) No tank or tank part will be 100% made up, at least a mention about tank role and vague specs are needed
2) Components not planned for the tank are allowed, provided it wouldn't create grotesque inaccuracies like putting a gun that would obviously cripple a tank under its weight
3) This will be limited to WWII plans, anything post war risks to be too arbitrary to properly balance
No serious expectation of anything listed to appear in WOT as described is applied, but as we're discussing about implementing history into an arcade game some items will be controversial.
This is unavoidable as WOT tech tree rules need a tank to be better than the previous one and ergonomics are not exactly cared about, meaning that most designs are over-performing their real counterparts.
Although Porsche is best known for the Ferdinand and the Maus, he worked on a plethora of lesser known designs, although most of them never left the paper stage.
Starting from 1943 and as the war material situation worsened he focused on lighter designs, some of which were tank destroyers.
By using the best sources at our disposal we're now able to attempt to reconstruct a Porsche TD line.
Beware, some designs are quite exotic but all of them are based on "Panzer Tracts 6-3", "Panzer Tracts 20-1", "Panzer Tracts 20-2" or "Special Panzer Variants".
Due to a lack of early designs, this tree will start from tier V, in my mind branching from either the Hetzer or the Panzer 38 Neuer Art:
Tier V: Porsche Typ 245/2
Based on the Porsche Typ 245 light tank design, this light assault gun was meant to double up as recon tank and use belt-fed weapons, eliminating the need for a loader.
Designed to be fairly well armored (60mm sloped frontal armor), it was planned to be fast with a 250HP air-cooled Porsche engine, which pushed its 15 tons at a top speed of 58 kilometers per hour, granting a pretty good 16HP/ton.
At around 1.5 meters of height and being shorter than the Hetzer, it was pretty short and hard to detect, making it a potentially great ambush tank.
Its planned armament was a 55mm Rheinmetall M112 autocannon with a traverse of 5° on each side, coupled with a light MG in the cupola.
We could estimate as upgrades that the tank could receive a Porsche Typ 100 engine variant, and keep relatively light armament.
I initially thought about 55mm Gerat 58 but it would look ridicolous on the tank, as well as its early relative 5cm Flak 41.
Considering larger guns, the 75mm L/48 would look quite big on the tank already, so it's likely we'll have to be limited to howitzers and short guns.
An autoloading variant of the 5cm L/60 cannon could be used with a 5 round drum, although lackluster penetration would not improve the situation by much.
105mm L/28 would match the tank pretty well, but it will likely mean giving up most traverse.
Stretching up a bit more, one could consider the 8cm PAW 600, which would give slightly better HE damage than a 75mm gun, however gold ammo is limited to 140ishmm HEAT penetration.
Alternatively, the 30mm MK103 or an autoloading 37mm with the uranium rounds could be considered, but this is borderline with history.
All in all, an excellent "flanking TD" useful for hunting scout tanks and protecting artillery but not exactly a pleasant grind.
Tier VI: Porsche Schwerer Kleiner Panzer
Possibly one of the first drafts of the Porsche Typ 250, the Porsche Kleiner Panzerkampfwagen was an interesting project, based on the use of cast armor to speed up building.
Another relatively compact design, it was supposed to be 2.2m tall in it's largest version, 6.75 meters long and 3.15 meters wide.
Fairly well protected by an 80mm sloped front, it sported a 345HP Porsche V-10 engine pushing 25-26 tons, making it a still relatively agile vehicle at 13HP/ton, while crew was now composed by 4 members.
Its initial armament was supposed to be the 105mm L/28, with a 30mm autocannon as secondary weapon.
Top speed is not given but one could estimate around 45-50kmh on ideal terrain.
During its development upgrading the cannon was considered.
Sources are slightly sketchy on this though, as they state a 10.5cm PAW firing fin-stabilized ammo at 900m/s was planned.
Now, this leaves us in a bit of a conundrum:
While there was a 10.5 PAW firing fin-stabilized ammo (called 10H64, it reached prototype stage), it was rather a low velocity gun-howitzer meant to fire HE and HEAT than a long gun.
On the other side, the only gun in the german arsenal that could match the performance specs (105mm and 900m/s) would be the 105mm L/68 proposed for the Tiger II, which in its rifled version was estimated to reach around 860 m/s, but on the tank with a front mount it would make the tank almost twice as long, not to mention making it nose heavy and unmaneuverable in city or wooded terrain.
This leads me to two hypothesis:
1) The 10H64 was meant for a front mount, while the long 105 for a rear casemate. It could fit with some difficulty but there are no designs to support this.
2) Speculating on a wrong translation and given the british authors, it is more likely 900 feet per second were meant, a performance quite close to the 10H64 cannon.
Personally, I think the latter option is more likely, but given that in WOT smoothbore guns are not a welcome option (although in this case it would be a "derp gun") we could speculate the tank would mount yet another design as top gun, the 105mm L/47.
Rougly as long as the 88mm L/56, it was designed by Porsche to fit the VK 3001 (P)/Tiger (P) turret and we could estimate a similar performance as the russian 107mm or french 105mm of tiers V-VI.
As for mobility, it is likely the V-10 engine would be later replaced by a 500HP V-12 that was in development, granting it nearly 20HP/ton, pushing the top speed to over 50kmh.
Tier VII: Porsche Typ 255
Sometimes confused with the E-25, this 1944 design was the ultimate "light" tank destroyer by Porsche.
Roughly the same size as its tier VI predecessor, it was designed to sport 120mm frontal armor, 4 man crew and a semi-automatic (mentioned as "belt-fed", likely an auto-loader) cannon plus a 30mm MK 103/108 in the small turret above.
A 500HP V-12 engine was supposed to push its 27 tons of weight to a top speed of 57 kilometers per hour, which at around 18HP/ton would have made the vehicle quite agile, although it's likely the weight was under estimated.
Weapon-wise, Spielberger states that the 105mm L/28 was originally planned, but later to be replaced with a semi-automatic 10.5cm cannon of higher performance.
In this case, one could assume we'd end up with a similar armament as the WOT Jagdpanther, although given the better chassis specs gun would inferior in performance, with in my opinion a final choice between a drum loaded version of the howitzer and the 88mm L/71 or 105mm L/47 if the 10H64 is not picked.
Engine-wise, we could maybe expect the same choice as Ferdinand or a bit lower in HP as the initial mobility is already quite good, with the possibility of the historical engine being the top one.
Tier VIII: Ferdinand
As the tank is already in WOT and no tier changes are expected, only minor adjustments are foreseen.
WOT already upgrades this tank above historical plans so not much could be said.
If one wanted to improve slightly historical accuracy an 88mm L/100 or 105mm L/68 could be used instead of the 128mm L/55 as they would be more plausible as upgrade but still fictional.
Tier IX: VK 70.01 (P)
The biggest historical stretch of this tree, but necessary to find a proper design for the tier, this was supposed to be Porsche proposal for the Lowe tank, dated 11 may 1942.
Coinciding with the "Schwerer Lowe" specifications, it was a 90 ton tank design, with 120mm front armor, 80-100mm side and armed with a 15cm L/40 (likely E-100s L/38) cannon.
2 Porsche engines of unknown power were supposed to push the tank at 30 kilometers per hour.
Now, for the speculative part:
A chassis length of over 7.7m is given, making it likely rear turreted, something that is to be expected by a Porsche design.
A width of around 3.8m is given, touching slightly above 4m with what is expected to be side skirts, or possibly with tracks mounted.
This would give it a pretty familiar look, one that WG took for tier X:
Playing with similar designs, one could imagine the final product as something close to this brutal merge:
120-140mm frontal armor and E-100 level gun selection, it wouldn't be exactly top spec in either armor or firepower, so we could argue that this tank would be a turreted TD.
Starting with the 105mm L/68, one could likely grind the 128mm L/55 up to the 15cm L/38 or L/40.
Limiting slightly the turning ability an heavier gun could be likely carried, such as the 128mm L/61.
Tier X: Sturmpanzer Maus
The above is an artist impression, however it's pretty likely the Sturmpanzer Maus would have looked like that.
Developed in tandem with the JagdPanzer E-100, it was supposed to be pretty similar in gun selection, with a choice between the 15cm L/63 (or L/68) or the same 17cm carried by the Jagdpanzer E-100.
A relatively simple trade-off, it would get slightly better armor in exchange for slightly worse mobility.
Aside from the above mentioned guns, extra long 128mm cannons up to L/76 were mentioned, however it is unlikely they could bring much tactical benefit, although one could prefer an extremely precise low alpha cannon.
With this, the line ends.
Although some pretty heavy streching from history has been taken in some cases, all tanks above existed at least in plan form as a list of specification.
No fantasy tanks or Wargaming developers have been harmed in the making of this article.
8.6 - new tanks (summary)
So, last few hours have been quite interesting, regarding what will be the content of the 8.6 patch. What we think there will be and was (somewhat) confirmed is the following
New German arty
Apparently, it's a Geschützwagen (GW) based on the Porsche Tiger suspension. The gun seems like something shorter and large caliber. I think we can safely assume this thing will go between GW Panther and GW Tiger (logical choice, putting it between GW T and GW E wouldn't fit historically), so GW Tiger and GW E will be kicked up to tier 10. As far as I can tell however, the arty is not historical, there was no Tiger (P) based artillery vehicle designed - but I will doublecheck.
Edit: According to SerB it's "GW Elefant", built for a 210mm gun. This vehicle is however not in Doyle or Spielberger books I believe.
New French arty
What is that? I don't know. The hull has been identified as being the one of M47 Patton, the turret looks like a Batchat155, but could be really anything. Can't tell you any history of that one. It's probably not made up however, as the French experimented with all sorts of American hulls and they also (as one of the first European nations) had large amounts of M46/M47 pattons at their disposal.)
Edit: The_Chieftain refers to it as "Batchat 155 55" (eg. a 1955 model of the Batchat artillery).
Edit 2: Confirmed by Storm to be T9
New Soviet arty
This vehicle has been identified as the SU-14 arty prototype (based on the T-35 hull). There were two made - one with a casemate, one without it. It can be assumed that the lack of casemate will allow it to carry heavier weaponry, so it might be implemented after the current tier 6 SU-14.
Historical picture:
New American arty
This one we know a lot about, because The_Chieftain talked about it in his 12 hour stream show (awesome event by the way, why can't EU server have something like that?), it can be found roughly at 6h30min mark onwards.
Tier 7 - the new vehicle will be the M44 SPG
It's - to quote The_Chieftain: "...basically a M41 Bulldog chassis that you stick a 6 inch gun on". More can be found here. The main armament is a 155mm howitzer and it should be pretty nimble. Chieftain said it's going to be very mobile and it's going to have a nice arc of travel.
Tier 9 - the new vehicle will be the M53/55 SPG
Basically it's a heavy SPG, based on the M47 Patton tank chassis. The M53 is the 155mm version, M55 a 203mm version (more here). Chieftain stated that if you like the GW Panther, you're gonna like this vehicle. The traverse is 30 degrees each way.
It's confirmed the T8 will become T10 in the US tree.
Finally, possible new Chinese premium tank (thanks to Fugaku, US forums for posting this).
As you can see, it's 113-ish hull and a 111 turret, possibly with some 122mm gun mutation. Not much else is known and it's highly unlikely anything will be found until its introduction, as virtually nothing is known of these vehicles.
New German arty
Apparently, it's a Geschützwagen (GW) based on the Porsche Tiger suspension. The gun seems like something shorter and large caliber. I think we can safely assume this thing will go between GW Panther and GW Tiger (logical choice, putting it between GW T and GW E wouldn't fit historically), so GW Tiger and GW E will be kicked up to tier 10. As far as I can tell however, the arty is not historical, there was no Tiger (P) based artillery vehicle designed - but I will doublecheck.
Edit: According to SerB it's "GW Elefant", built for a 210mm gun. This vehicle is however not in Doyle or Spielberger books I believe.
New French arty
What is that? I don't know. The hull has been identified as being the one of M47 Patton, the turret looks like a Batchat155, but could be really anything. Can't tell you any history of that one. It's probably not made up however, as the French experimented with all sorts of American hulls and they also (as one of the first European nations) had large amounts of M46/M47 pattons at their disposal.)
Edit: The_Chieftain refers to it as "Batchat 155 55" (eg. a 1955 model of the Batchat artillery).
Edit 2: Confirmed by Storm to be T9
New Soviet arty
This vehicle has been identified as the SU-14 arty prototype (based on the T-35 hull). There were two made - one with a casemate, one without it. It can be assumed that the lack of casemate will allow it to carry heavier weaponry, so it might be implemented after the current tier 6 SU-14.
Historical picture:
New American arty
This one we know a lot about, because The_Chieftain talked about it in his 12 hour stream show (awesome event by the way, why can't EU server have something like that?), it can be found roughly at 6h30min mark onwards.
Tier 7 - the new vehicle will be the M44 SPG
It's - to quote The_Chieftain: "...basically a M41 Bulldog chassis that you stick a 6 inch gun on". More can be found here. The main armament is a 155mm howitzer and it should be pretty nimble. Chieftain said it's going to be very mobile and it's going to have a nice arc of travel.
Tier 9 - the new vehicle will be the M53/55 SPG
Basically it's a heavy SPG, based on the M47 Patton tank chassis. The M53 is the 155mm version, M55 a 203mm version (more here). Chieftain stated that if you like the GW Panther, you're gonna like this vehicle. The traverse is 30 degrees each way.
It's confirmed the T8 will become T10 in the US tree.
Finally, possible new Chinese premium tank (thanks to Fugaku, US forums for posting this).
As you can see, it's 113-ish hull and a 111 turret, possibly with some 122mm gun mutation. Not much else is known and it's highly unlikely anything will be found until its introduction, as virtually nothing is known of these vehicles.
Buff My Tank: M3 Lee (Speed Demon?)
Author: Priory_of_Sion
The infamous tier 4 US, the M3 Lee has a reputation of being one of the worst vehicles in WoT. I personally feel the Lee is a little misunderstood but it does need a buff.
So what can be done to the M3 Lee to make it a little more enjoyable? WG could fiddle around with the camo rating, accuraccy, and other game balancing stats. Here I am looking for more experimental upgrades.
A common suggestion is for use of the 37 mm gun. I don't think this would help a great deal. IRL the 75 mm gun was a better AT weapon(with AP rounds) and the 37 mm wouldn't be worth using most of the time. The 75 mm on the Lee is a good weapon in game anyway. IRL the M3 Lee never mounted or was proposed with a more powerful gun than the M3 75 mm gun. So we will have to look elsewhere for our upgrade.
The US did experiment with a very powerful engine with the Lee. The M3 Lee's mobility isn't the greatest but IRL the Lee was a testbed for a 560 hp engine, the Lycoming T1300 engine. The Hp/t ration should be a very good ~ 20 Hp/t.
The Lycoming T1300 allowed the M3 Lee to reach speeds up to 65 km/h according to unofficial reports. I would suggest WG to look into mounting the Lycoming engine in the M3 Lee. This upgrade should help make up for the lack of a turret and would allow the Lee to get into better ambush positions to allow full usage of the awesome DPM.
Sources:
Sherman: History of the American Medium Tank by R. P. Hunnicutt.
Edited in by Silentstalker (sorry, couldn't resist):
The infamous tier 4 US, the M3 Lee has a reputation of being one of the worst vehicles in WoT. I personally feel the Lee is a little misunderstood but it does need a buff.
So what can be done to the M3 Lee to make it a little more enjoyable? WG could fiddle around with the camo rating, accuraccy, and other game balancing stats. Here I am looking for more experimental upgrades.
A common suggestion is for use of the 37 mm gun. I don't think this would help a great deal. IRL the 75 mm gun was a better AT weapon(with AP rounds) and the 37 mm wouldn't be worth using most of the time. The 75 mm on the Lee is a good weapon in game anyway. IRL the M3 Lee never mounted or was proposed with a more powerful gun than the M3 75 mm gun. So we will have to look elsewhere for our upgrade.
The US did experiment with a very powerful engine with the Lee. The M3 Lee's mobility isn't the greatest but IRL the Lee was a testbed for a 560 hp engine, the Lycoming T1300 engine. The Hp/t ration should be a very good ~ 20 Hp/t.
This engine was mounted in the M3A1 #1986 which was renamed the M3A1E1 in Feb. 1942.
Sources:
Sherman: History of the American Medium Tank by R. P. Hunnicutt.
Edited in by Silentstalker (sorry, couldn't resist):
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