Tips

Please take your time and read the blog rules

Mar 2, 2013

2.3.2013


- weak points of the FV215b TD, according to devs: long reload time, ain spread, size of the vehicle and thin armor
- recently SerB was sitting in Gas Powered Games studio with Chris Taylor, making plans for future (Supreme Commander series - not out of the question).
- module saving throw is used for each shell independently
- the Panzer IIG uranium (gold) shells are extremely expensive, this is intentional
- smooth sniper mode zooming is not planned, increase in zoom is not planned either (
- zoom has no influence on aim speed
- apparently, the changed engine fire mechanics do not cause more crits then before in 8.4
- the physics engine does calculate with center of gravity, but the CoG has no influence on combat characteristics
- German 30mm Mk103 gun penetration values? For example here. Also, the muzzle brake is modelled correctly (the openings are vertical, not horizontal)
- the HEAT mechanism in game has not been changed. "Yet".
- Q: "Will you nerf the HEAT shells?" A: "Why not buff them? In other words: no comment for now"
- bases won't be changed to look the way they do in the tutorial
- garage and historical battles (in some form) will be implemented, hardcore mode - definitely not, other modes - not in near future
- Superpershing is not influenced by the Panther LFP changes (the thickness of the Panther plates is known - 40mm)
- Ruinberg will not be fixed in 8.4 (devs planned to make the streets less bumpy) despite the fact it was written in Russian patchnotes, it will be fixed in 8.5
- devs are considering the idea to actually implement the possibility to change not only crew members' tank training, but also their profession (radioman to gunner etc.)

12 comments:

  1. - Superpershing is not influenced by the Panther LFP changes (the thickness of the Panther plates is known - 40mm)

    Er, 38mm plates in the game? Where did they get 38mm value? O.o Working as intended.

    ReplyDelete
  2. changing the profession of crew.. marvelous!

    Hajvanho

    ReplyDelete
    Replies
    1. Yes, I look forward to this. There are too many Radio Operators lounging around in my baracks.

      Delete
  3. - recently SerB was sitting in Gas Powered Games studio with Chris Taylor, making plans for future (Supreme Commander series - not out of the question).

    Any information what this means? Will SerB leave WG, or will WG and GPG so something together? I relly like Supreme Commander, so I'm very interested.

    ReplyDelete
    Replies
    1. Wargaming bought the entire GPG, SerB is basically Chris Taylor's boss. That's what they were discussing.

      Delete
    2. Gimme gimme supcom 3!But not similar to the shitty supcom 2,but the marvelous Forged Alliance<3

      Delete
    3. not to rain on u parade but GPG is just a shell company
      all rights to any/all IPs thry had[supcom/dungeonsiege] where long time ago sold for hard cash to pay bills and shit

      Delete
    4. AFAIK SupCom is still THQ intelectuall property not GPG. Although not for long. Also given the previous track record of WG.net i wouldnt give them first graders homework to do not to mention a complex game such as SupCom

      Delete
  4. "- devs are considering the idea to actually implement the possibility to change not only crew members' tank training, but also their profession (radioman to gunner etc.) "

    This, this has been waited for loooooong time. Those damn radiomen are going to get useful finally!

    ReplyDelete
  5. The only thing that comes to mind when Chris Taylor and SerB get together is massive tank battles.

    ReplyDelete
    Replies
    1. That aint happening if they continue to use the big world engine

      Delete
  6. "Cost of 20pdr HE Mk3 shell raised to 260 credits." (from changelog)

    It's HE ammo for T8 British HT (gun type A or B). Not sure if SS has access to russian server, but can anyone do screen which show the cost of that shell in 8.4?

    ReplyDelete

Note: Only a member of this blog may post a comment.