-
there are no plans to change the shell mechanism into something more
historical: whiners would whine anyway and the server load would be much
bigger (Storm added "naturally not, for many reasons")
- SerB states that everything is fine with API (SS: sorry, no idea what that is)
-
two-speed vehicle rotation for arty is not planned (SS: not sure this is correct,
as the question isn't there whole - basically what some tanks had was
that the turret rotation had two selectable speeds and the slower one
was used for fine aiming - which was done generally manually anyway)
-
currently, the work on new maps is stopped until the old ones are
re-worked to the new render, but roughly 10 new maps are in various
states of completion
- maps from South and central America ("Mexico")
and "Savannah" are in plans, no exact number available on how many maps
will come in 2013
- it is not planned to raise the compensation for
arty HP loss by teamkills (SS: the issue is, that hightier arty,
although it has low HP, has high repair costs to prevent it from being
profitable, so it has relatively more repair cost per HP than other
vehicles. However, compensation for teamdamage is calculated for all the
vehicles the same, thus when the arty gets teamkilled, it recieves much
less compensation than a regular tank).
- it's not yet determined where in the German tree will the Durchbruchwagen go (possible that it will lead to heavy tanks)
- SerB states that the VK2001 to be implemented can be found here: http://de.wikipedia....hfolger_VK_2001
- SerB states there is even a Leopard prototype from Arbeitsgruppe C, but that's not for the weak and timid people It won't be implemented because it would be ridiculously difficult to balance
Leopard
Arbeitsgruppe C Entwurf (Borgward) - hydropneumatic suspension with
variable height settings, 1500hp engine, 80-120km/h speed (with and
without tracks), 3-axis stabilized turret with a 105mm gun
- Leopard 1 will game-wise be a hybrid of Batchat and T-62A
- it's probably already decided which vehicle will open the new German branch, but SerB won't tell yet
- it's possible KV-5 might appear again in the gift shop (no promises, also, this goes for RU server)
-
SweB states that if you manually set the WoT game to work on a "free"
core (not running the operating system), the client will work better,
but it doesn't guarantee you'll get better FPS, as that depends also on
the graphics card
- there is a possibility the VK3002DB exp
accumulated by players (SS: including me) will be useless because it
might not be a part of the branch (SS: SerB went on a rant that the devs
are not responsible for players assuming stuff before the patchnote
release), Storm states only "when there is an official announcement, all
will be revealed"
- it's possible (on some open-topped) machines to
kill crewmembers without even damaging the vehicle, as they are
"sticking their heads out" and the shell hits them
- Storm states that it's very important to have a solid videocard. As for RAM - 4GB should suffice
-
Storm states that the music is of good quality and there is enough of
it, so why change it (as a reply on whether there will be new music
added into the game)
- an allied tank shooting next to you or behind you won't demask you
- artillery won't have its aiming made easier
-
free camera, the ability to switch to any tank in replays: it will be
implemented but not anytime soon, very difficult to implement
- NO skill MM (yet again confirmed)
Damn! Another 100k XP wasted :/
ReplyDeleteI knew that Group C protorype was very futuristic but this... OMG :O
ReplyDelete"- SweB states that if you manually set the WoT game to work on a "free" core (not running the operating system), the client will work better, but it doesn't guarantee you'll get better FPS, as that depends also on the graphics card"
ReplyDeleteBut in the process list of windows the WorldofTanks.exe is still marked with *32 so what is the use of that on multicore?
The C version looks freaking awesome! Yeah, it would
ReplyDeletehave looked out of place, but it's still awesome!
I too collected a lot of XP on the VK DB, but I knew, that
it might change, so you always do this on your own risk.
Snortsch
" there is a possibility the VK3002DB exp accumulated by players (SS: including me) will be useless because it might not be a part of the branch (SS: SerB went on a rant that the devs are not responsible for players assuming stuff before the patchnote release), Storm states only "when there is an official announcement, all will be revealed" "
ReplyDeleteAnd this is not official?
http://worldoftanks.eu/dcont/fb/art_/ger-tree-eu.jpg
No, that's old.
DeleteBut still on official website...
DeleteThese things change, that's the way it is. The French tree on the official website also shows both French heavy branches leading to AMX50B, yet the devs already speak of second French heavy tier 10 tank (unclear as to what it will be, but it's supposed to have very thick frontal armor and no autoloader)
Delete